Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
February 17, 2019
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

GDC 2019 debuts new mentoring program to help grow your game dev career

GDC 2019 debuts new mentoring program to help grow your game dev career

January 17, 2019 | By Staff

Heads up, game makers! Game Developers Conference organizers are excited to debut a new mentoring initiative this year aimed at helping GDC attendees connect with seasoned professionals who can provide valuable help.

Launching at GDC 2019 is a brand-new mentoring program to help encourage game development professionals to continue and grow in their personal careers.

Attendees can take advantage of the offering by logging into the GDC Connect matchmaking tool and selecting session type that meets their needs. Mentors, comprised of seasoned professionals across all sections of the industry, will be matched with you via the system.

Meeting will take place in the exclusive GDC Mentoring Lounge located in the Expo.  Mentoring sessions are scheduled to open for sign-ups in early February, so make sure to mark your calendars!

Here are the types of mentoring sessions on offer at GDC 2019:

Available to: Summits, Conference + Summits, Conference & All-Access pass holders

  • 60 minute one-on-one: This format is really effective for slightly broader problem sets - where are you trying to go with your career, what are the business possibilities for this game, let's explore a wider swath of the design of this thing, let's talk about specific level design things, etc.
  • 120 minute one-on-one: This format can be important for certain kinds of feedback. For example, using some of the time to playtest a new game, talking to the devs about their goals and business options, and helping formulate possible plans for the future for the project.

Available to: Expo Plus, Summits, Conference + Summits, Conference & All-Access pass holders

  • 60 minute Q&A: This is somewhere between a roundtable and a session. It consists of 10-20 mentees, and 1-3 mentors fielding the questions/moderating.
  • 30 minute one-on-one: This format is really effective for focused, specific things: portfolio/CV reviews, soliciting feedback on a part of a game or on a small mobile game, soliciting advice on a specific business problem.

Attendees seeking more information on the show's session lineup should check out the official GDC 2019 Schedule Builder, which continues to add new talks every week!

Bring your team to GDC! Register a group of 10 or more and save 10 percent on conference passes. Learn more here.​

For more details on GDC 2019 visit the show's official website, or subscribe to regular updates via FacebookTwitter, or RSS.

Gamasutra and GDC are sibling organizations under parent company Informa

Related Jobs

Boston Dynamics
Boston Dynamics — Waltham, Massachusetts, United States

Software Engineer
Wargaming Sydney
Wargaming Sydney — Broadway, New South Wales, Australia

Gameplay Programmer, C++ - Vehicle Physics
Skydance Interactive
Skydance Interactive — Marina Del Rey, California, United States

Lead Engineer
The Behemoth
The Behemoth — San Diego, California, United States

Experienced Network Programmer

Loading Comments

loader image