Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
May 25, 2022
arrowPress Releases
If you enjoy reading this site, you might also want to check out these UBM Tech sites:

EA Cracks Down On  Ultima IV  Fan Remakes

EA Cracks Down On Ultima IV Fan Remakes

March 30, 2011 | By Leigh Alexander

Although fans have been sharing remakes of classic Ultima IV since 1997, Electronic Arts -- which has owned the copyright since its purchase of Origin Systems in 1992 -- has recently begun cracking down, and major hosts have begun pulling their direct download links.

A post on fansite Ultima Aiera explains that it removed direct download links for the game, and that both the Phi Psi Software and Master System 8 remakes have been pulled on receipt of a cease-and-desist letter from EA, noting that many other popular download destinations within the community have taken the same measures.

Origin Systems once released the game, designed by Richard Garriott, for free in the 90s, leading many fans to the misleading impression that Ultima IV is public domain when in fact EA owns the rights.

The publisher hasn't interfered with public sharing at all since the 1992 acquisition -- so its movements now fuel persistent rumors that an unannounced project believed to be underway at Mythic is a revival of Ultima. Mythic's Paul Barnett frequently discusses a "secret project" on Twitter.

According to Aiera, not all freely-available Ultima IV versions and mods have been taken down -- the move seems to target mainly the two Flash-based ones, and "straight-up remakes" and mods seem largely permissible.

Related Jobs

Treyarch — Playa Vista, California, United States

Vehicle Artist
Disbelief — Chicago, Illinois, United States

Sucker Punch Productions
Sucker Punch Productions — Bellevue, Washington, United States

Senior Level / Mission Designer
Treyarch — Playa Vista, California, United States

Game Designer (Zombies) - Treyarch

Loading Comments

loader image