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March 4, 2021
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Blog: Building an arcade cabinet for the 21st Century  
by Gamasutra Community [02.08.21]
The unique challenges of designing a custom arcade cabinet in an indie game development studio and the time necessary to complete a game hardware project.
Design

Sponsored Content
New to coding? Here's why Python is a strong place to start  
by iD Tech [02.08.21]
Sponsored: Or are you already a programming pro, experienced Minecraft modder, or Lua-savvy Roblox creator? Find out how you can put your expertise to work and teach kids game development with iD Tech.
Console/PC, Smartphone/Tablet, Programming, Sponsored Article

How good camerawork enabled The Medium's two simultaneous worlds  
by Bryant Francis [02.08.21]
Bloober Team's Wojciech Piejko and Jacek Zieba break down how the game's camera helped the company make a horror game that renders two worlds at once on the new generation of Xbox consoles.
Console/PC, Programming, Design

French mobile studio Homa nets $15 million to create hypercasual titles  
by Chris Kerr [02.08.21]
French mobile studio Homa Games has raised $15 million in funding to create new hypercasual titles.
Smartphone/Tablet, Production, Business/Marketing

Shadow of War publisher Warner Bros. has patented the series' Nemesis system  
by Chris Kerr [02.08.21]
Warner Bros. Interactive Entertainment has succeeded in patenting the Nemesis system at the heart of Middle-earth: Shadow of Mordor and its sequel Shadow of War.
Console/PC, Production, Business/Marketing

Blog: Learnings from our most recent hiring experience 1
by Gamasutra Community [02.08.21]
In this post, I talk about our most recent hiring process -- including how we wrote the job description and conducted our interviews in order to avoid as much bias as possible.
Business/Marketing

Get a job: Join Ringtail Interactive as a Concept Artist  
by Alissa McAloon [02.05.21]
Ringtail is looking for a Concept Artist to grow its team, for its live project and upcoming games.
Art, Recruitment

'Why was that focusing on Miranda's butt?' & other dev tales from remastering Mass Effect 2
by Alissa McAloon [02.05.21]
BioWare discusses changes in the upcoming Mass Effect Legendary Edition, including that deal with how the in-game camera frames certain chats.
Social/Online

Sony picks up minor stake in From Software parent company Kadokawa Corporation  
by Alissa McAloon [02.05.21]
Sony has picked up a 1.93 stake in From Software parent company Kadokawa Corporation, kicking off what the two firms call a "capital alliance" between Sony and Kadokawa.
Console/PC, Business/Marketing

Video: The AI of Assassin's Creed Origins  
by Staff [02.05.21]
In this 2018 GDC session, Ubisoft's Charles Lefebvre discusses the creation of Meta AI for Assassin's Creed: Origins.
Console/PC, Programming, Video

Match Masters dev Candivore nets $12 million to drive user acquisition  
by Chris Kerr [02.05.21]
Candivore has raised $12 million in funding to grow its match-3 puzzler, Match Masters.
Smartphone/Tablet, Production, Business/Marketing

Blog: Revisiting the fall of Resident Evil  
by Gamasutra Community [02.05.21]
With all the news surrounding Resident Evil 8, I wanted to take a step back and talk about how the series lost its way and what lessons to take away from it.
Console/PC, Business/Marketing

Mobile developer Wildlife opens new studio in California  
by Chris Kerr [02.05.21]
Mobile developer Wildlife has established a new studio in California called Never Forget Games.
Console/PC, Business/Marketing

Mobile titles and domestic releases are driving revenue at Konami  
by Chris Kerr [02.05.21]
Revenue and profits have increased in Konami's Digital Entertainment division, which houses its video game operations.
Console/PC, Business/Marketing

Blog: A guide to building killer player support operations  
by Gamasuta Community [02.05.21]
How do you build player support operations for game studios? How do you set them up for success?
Design, Production, Business/Marketing

Get a job: Wooga is hiring a Senior QA Test Engineer  
by Staff [02.04.21]
For its newly formed QA Engineering Department, Wooga is looking for an experienced (Senior) QA Test Engineer.
Programming

Activision Blizzard closes out 2020 with rising revenue and profit  
by Alissa McAloon [02.04.21]
The end of the year brought better-than-expected revenue and profit for Activision Blizzard on both a quarterly and yearly basis.
Console/PC

Revenue, downloads, and MAUs all on the rise as Unity closes Q4  
by Alissa McAloon [02.04.21]
Unity has released its end-of-quarter reporting for the three month period ending December 31, 2020, marking an end to both its first Q4 and first financial year as a public company.
Console/PC

Mountaintop raises $5.5 million to accelerate development of its PvP shooter  
by Alissa McAloon [02.04.21]
Mountaintop Studios, the game dev studio founded by Oculus co-founder Nate Mitchell last year, has raised $5.5 million at the close of its seed funding round from "investors, friends, and family."
Console/PC, Social/Online

Obituary: ZeniMax founder and CEO Robert A. Altman  
by Alissa McAloon [02.04.21]
Robert A. Altman, founder of Bethesda and id Software parent ZeniMax and its longtime CEO, has passed away at the age of 74.