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August 15, 2020
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Video: Devs share their experiences going from corporate to indie and back again  
by Staff [06.29.20]
In this 2018 GDC session Peter Drescher, Damian Kastbauer, Wilbert Roget II, Caron Weidner, and Guy Whitmore discuss the pros and cons of working full-time in corporate game dev vs. life as an indie.
Console/PC, Indie, Business/Marketing, Video, Vault

Obituary: AIAS founding director and former Sunsoft EVP Rita Zimmerer  
by Alissa McAloon [06.29.20]
Rita Zimmerer, once EVP at Sunsoft and a Academy of Interactive Arts and Science founding director, has passed away at the age of 64. 

Learn to better design game communities for kindness at GDC Summer  
by Staff [06.29.20]
Kitfox Games' Victoria Tran will be at GDC Summer to present a talk which will equip you with practical, specific community design strategies that encourage kindness among members.
Console/PC, Social/Online, GDC

Report: Ubisoft suspends two executives accused of sexual and physical abuse  
by Bryant Francis [06.26.20]
According to a report from Bloomberg, executives Tommy François and Maxime Béland have been suspended from Ubisoft after allegations of sexual and physical abuse.
Console/PC, Business/Marketing

Video Game Deep Cuts: SpongeBob's Death Come True  
by Gamasutra Staff [06.26.20]
Death Come True, Hylics 2, and the SpongeBob game remake are just a few of the things featured in this week's new Video Game Deep Cuts link round-up.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Get a job: Klang Games GmbH is hiring a Technical Producer  
by Bryant Francis [06.26.20]
Klang is looking for a Technical Producer who enjoys a collaborative and creative work environment to join them in one of the most exciting cities on the planet!
Console/PC, Production, Recruitment

Don't Miss: The evolution of CD Projekt's quest design for Cyberpunk: 2077 3
by Bryant Francis [06.26.20]
The quest director of Cyberpunk 2077 discusses how his team has adapted to making content for a nonlinear RPG in this 2019 E3 interview.
Console/PC, Design

Microsoft exiting the retail store business, closing 83 locations  
by Bryant Francis [06.26.20]
Update:Most Microsoft Stores will be no more after the spread of COVID-19. Microsoft has told Gamasutra that all employees "will have the opportunity" to stay with the company.
Console/PC, Business/Marketing

Sonic the Hedgehog film producer snaps up Disco Elysium screen rights 2
by Bryant Francis [06.26.20]
The production company dj2, which has shown up frequently in this newsfeed, has announced a collaboration with ZA/UM to adapt Disco Elysium for the small screen.
Console/PC, Business/Marketing

Get inspired at GDC Summer's Experimental Gameplay Workshop  
by Staff [06.26.20]
Come and be inspired by innovative game designs from around the world when a perennial GDC favorite, the Experimental Gameplay Workshop, takes place this August during the all-digital GDC Summer!
Console/PC, Indie, Design, GDC

What are Steam Points? What were Summer Festival's lessons?  
by Gamasutra Staff [06.26.20]
What the heck is this new Steam Points system? How did devs fare in the Steam Summer Games Festival with their pre-release demos? All this info, and more, within.
Console/PC, Indie, Design, Production, Business/Marketing

Sponsored Content
Sponsored: Nobody cares about your app idea - Here's how to change that  
by Joel Thomas, Agora.io [06.26.20]
People download and delete apps at a dizzying pace, ravenous for new games. Let's figure out why your idea deserves to exist, and how you can make it matter to today's mobile users.
Smartphone/Tablet, Business/Marketing, Sponsored Article

Keywords buys development engineering provider Coconut Lizard for $2.47M  
by Chris Kerr [06.26.20]
Keywords Studios has acquired specialized game development company Coconut Lizard for a fee that could rise to $2.47 million. 
Console/PC, Production, Business/Marketing

Blog: Using RGB highlights to enhance the player experience  
by Gamasutra Community [06.26.20]
In this article we discuss our experiences with enabling custom RGB highlights in our games, X-Morph: Defense and The Riftbreaker.
Design, Business/Marketing

Discoverability by design: Rethinking how video games get noticed 1
by Simon Carless [06.26.20]
The best way around a shouting match to promote your game? Avoid it altogether. Rather, embrace that game design is part of the marketing equation and embed discoverability directly into the game itself.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, Production, Business/Marketing

The Last of Us Part II sold over 4 million copies in three days  
by Chris Kerr [06.26.20]
The Last of Us Part II has become the fastest-selling PlayStation 4 exclusive in history after selling over 4 million copies in three days.
Console/PC, Production, Business/Marketing

Ubisoft to investigate rampant sexual assault and harassment accusations
by Alissa McAloon, Kris Graft, Chris Kerr [06.25.20]
Ubisoft has released a general statement covering an outpouring of accusations against multiple current and past employees, saying that it has partnered with an external consultant to address allegations of abuse, assault, and racism.
Console/PC, Business/Marketing

Steam's Summer Sale debuts a new permanent Steam feature: the Points Shop 3
by Alissa McAloon [06.25.20]
Purchases on Steam land its users points that can be exchanged for chat emoticons, profile page backgrounds, and other digital knick-knacks.
Console/PC, Social/Online

Sponsored: Tap into a massive audience by learning to grow your game in Brazil  
by Xsolla [06.25.20]
Brazil's massive video game audience offers a huge growth opportunity—if you know the best way to approach the market.
Console/PC, Social/Online, Smartphone/Tablet, Business/Marketing, Whitepaper

Focus Home Interactive acquires Lords of the Fallen dev Deck13 for $7.9M  
by Alissa McAloon [06.25.20]
The $7.9 million deal brings the German game dev studio and all 60 of its staff under Focus Home Interactive's wing, and also grants the company control of Deck13's intellectual property and indie publishing branch.
Console/PC, Indie, Business/Marketing