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May 26, 2019
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Get a Job: Qualcomm is hiring an experienced Environment Artist

Get a Job: Qualcomm is hiring an experienced Environment Artist

May 14, 2019 | By Staff

May 14, 2019 | By Staff
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The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry!

Here is just one of the many, many positions being advertised right now.

PBR Environment Game Artist, Qualcomm

Location: San Diego, California

Summary:

Qualcomm Game Studio is seeking an experienced environment game artist who will work directly with our art director, design leads, and development team, to help design, create, and implement environments, props, and vehicles for games and mobile showcase demos.  Ideal candidates will have an excellent understanding of photogrammetry, PBR, materials, hard surface & organic modeling, UV layout, and proportions.

Requirements:

  • 5+ years’ experience modeling/texturing environments in Maya, or 3ds Max.
  • 4+ years’ experience on a shipped mobile, PC, or console game.
  • 3+ years’ experience with ZBrush or Mudbox.
  • 2+ years’ experience with PBR using Substance Designer/Painter or Quixel.
  • Demo materials to include sample model, UV layout, and texture files for review.
  • Solid grasp of lighting within a game engine, including IBL, HDR, static & dynamic.
  • Experience creating props and weapons.
  • Ability to create art content that is performant for runtime and appropriate for modern game hardware, mobile experience is a plus.
  • Ability to communicate and collaborate with multiple disciplines.
  • Strong Photoshop skillset & ability to work independently.

Desired Qualifications:

  • BFA or equivalent on the job experience.
  • Experience creating photo realistic PBR materials.
  • 2+ years’ experience developing with Unreal Engine.
  • Experience working on AAA games as an environment artist.
  • Understanding of VR and AR mobile concepts, limitations, & requirements.
  • Passionate about gaming, up to date on game design literature, and best practices.
  • Ability to debug issues and optimize draw calls within a game engine.
  • Experience creating vehicles and/or mechanical props utilizing hierarchy.
  • Well-versed in console and/or mobile gaming.

Nice to have:

  • Technical art experience.
  • Lighting experience.
  • Photogrammetry scanning or photography experience.
  • Particle effect (PFX) creation.
  • CG video production experience.
  • Unity game engine experience.

Join the Qualcomm Game Studio!

Qualcomm Game Studio’s mission is to create next generation immersive experiences on mobile, VR, & AR platforms that rival experiences on PC and game consoles. Qualcomm’s proprietary chipsets power over 2 billion consumer devices worldwide. You will work directly with leading game developers from around the world to help enhance and optimize their cutting-edge games and applications for the Snapdragon platform.

Interested? Apply now.

About the Gamasutra Job Board

Whether you're just starting out, looking for something new, or just seeing what's out there, the Gamasutra Job Board is the place where game developers move ahead in their careers.

Gamasutra's Job Board is the most diverse, most active, and most established board of its kind in the video game industry, serving companies of all sizes, from indie to triple-A.

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