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In this 2019 GDC talk, Niantic CEO John Hanke takes a deep look at the state of augmented reality and helps you imagine possible AR games and experiences that can deliver persistent shared experiences in the real world.
This is a deeply relevant talk given how the field of mobile AR game design has taken off in recent years, led in large part by Niantic's own success with Pokemon Go and, more recently, Harry Potter: Wizards Unite.
Hanke's talk is well worth watching, even if you don't currently work in AR, so take advantage of the fact that it was recently published for (free!) viewing over on the official GDC YouTube channel!
In addition to this presentation, the GDC Vault and its accompanying YouTube channel offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.
Those who purchased All Access passes to recent events like GDC or XRDC already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page. Finally, current subscribers with access issues can contact GDC Vault technical support.