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December 14, 2019
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Get a job: Join Housemarque as a Lead Artist

Get a job: Join Housemarque as a Lead Artist

August 1, 2019 | By Staff

August 1, 2019 | By Staff
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More: Art, Recruitment



The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry!

Here is just one of the many, many positions being advertised right now.

Lead Artist, Housemarque

Location: Helsinki​, Finland​

Housemarque has a track record of 20+ years of developing top-notch games with focus on tight gameplay, impeccable audiovisual execution, and technical excellence.

We think we are a perfect workplace for talented people with interest in self-development and passion for games. We are working on exceptional new projects and we want you to play a part in making them happen.

Our company’s purpose is to:

  • Be a great workplace, where people can develop professionally and as a person
  • Develop great games that bring joy & happiness to gamers and our fans

We offer:

  • Exciting and ambitious projects executed with the best tools
  • Over two decades of experience in video game development
  • Brilliant, diverse and empathetic colleagues to work with
  • Freedom, flexibility and openness in a collaborative culture
  • A warm and welcoming atmosphere at our cozy Helsinki office
  • Competitive salary, benefits, healthcare, Nordic work-life balance
  • Tailored relocation package to help you get settled into Finland

THE JOB

Housemarque is looking for a highly motivated and talented Lead Artist to join our art team. As the lead of a talented and passionate art team at Housemarque, you’ll work with concept, environment, animation, VFX and UI artists to establish, evangelize and drive the art style and visual storytelling of the project. The ideal candidate is an experienced artist with management experience.

RESPONSIBILITIES

  • Ensure a solid art foundation, process and positive team dynamics to create a smoothly running art production team
  • Champion the vision and quality bar for the Art team
  • Create visual touchstone assets that inspire and set visual direction for others.
  • Communicate feedback in a clear, effective, collaborative, and timely manner
  • Understand, maintain, explore, and enhance our visual style guide
  • Help make informed decisions with team leads on work methods, development pipeline, priorities, and available resources.
  • Supervise the development of visual assets—graphics, motions, 3D elements—from concept to implementation.

REQUIREMENTS

  • 5+ years’ experience in game art asset creation in a variety of software packages including some 3D software (Modo, Maya, 3DS Max, etc.), ZBrush, Photoshop and Substance Painter
  • Extensive experience executing a cohesive visual style at high standards of quality
  • Understanding of current techniques and processes utilized in creating AAA games
  • Ability to setup, optimize, and effectively process and export assets into a game engine
  • Ability to collaborate and utilize the strengths of other disciplines (tech, design, VFX) in order the advance the visuals of the game
  • Able to give and receive constructive feedback to elevate the art team’s work
  • Strong leadership and interpersonal abilities
  • Fluent spoken and written English.

PLUSES

  • Art degree (BA, MA, etc.)
  • Experience with JIRA, Hansoft and other Project Management Tools
  • Experience in an Art Director or Lead Artist role
  • Experience with Unreal Engine

Interested? Apply now.

About the Gamasutra Job Board

Whether you're just starting out, looking for something new, or just seeing what's out there, the Gamasutra Job Board is the place where game developers move ahead in their careers.

Gamasutra's Job Board is the most diverse, most active, and most established board of its kind in the video game industry, serving companies of all sizes, from indie to triple-A.

Looking for a new job? Get started here. Are you a recruiter looking for talent? Post jobs here.



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