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In this 2017 GDC talk, composer Penka Kouneva discusses how developers can successfully present their vision and articulate their musical needs to composers.
What's more, she walks through how composers can interpret and execute the ideas presented by their collaborators, and offers up some examples of common approaches to scoring things like combat sequences, menus, and more.
It was an intriguing talk, especially if you're looking to learn more about how composers contribute to games, and now you can watch it for free via the official GDC YouTube channel!
In addition to this presentation, the GDC Vault and its accompanying YouTube channel offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.
Those who purchased All Access passes to recent events like GDC or VRDC already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page.