Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
January 16, 2021
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Sponsored Content
Sponsored: Beyond game design - 5 absolutely vital jobs in game development

Sponsored: Beyond game design - 5 absolutely vital jobs in game development

December 2, 2019 | By Jam City

December 2, 2019 | By Jam City
    Post A Comment
More: Programming, Art, Production, Sponsored Article, Whitepaper

Presented by Jam City

It can take anywhere from a few to hundreds of people to make a game, but when talking about careers in gaming, people often think that the only path to working in games is open to designers, producers, and QA Testers.

Yet there are numerous roles and opportunities in gaming like graphic designers, voice-over artists, composers, marketing teams, and more. Check out other exciting career paths in gaming:

Playtest Recruiter

A Playtest Recruiter puts together panels of players to test a game. It’s a crucial role on the front lines of gathering consumer insights throughout the lifecycle of a game, from development, new feature launches, and more.

Don’t want to be a playtest recruiter? You can also make money as a game playtester and give your own opinions about a game!

Technical Artist

Are you an artist? An engineer? How about both! This hybrid position bridges the gap between artists and engineers playing a key role in optimizing the art to work effectively in the game. A Technical Artist wears many hats, from managing the game development pipeline to creating new tools, including simulation tools for materials like water, clothing, hair, or fire, to building the system to organize the hundreds of thousands of files needed for game development.

Platform Engineer

You may imagine engineers working in Unity all day on game development, but there’s another equally important role of Platform Engineer. Whether it’s a single game or a portfolio of a dozen or more, the Platform Engineer is responsible for the backend system that powers and supports the games. They create features shared across all games, maintain user data, and optimize both user and player experience every day.

Narrative Designer

When playing your favorite casual mobile game, have you ever thought about who created the storyline and characters? Believe it or not, there are teams of people working full-time to create compelling stories that seamlessly weave gameplay and narrative together. This is the role of the Narrative Designer: a game team’s central resource for story, structure, character, dialogue, and more. Often the Narrative Designer will also write scripts and help voice-over actors understand the context behind the story. A great story enhances a fun game, and when they work well together, players have a much deeper interactive experience!

Product Operations

As gaming companies continue the broader trend of decentralized workforces, the need for a central product role is imperative. Product Operations is a role in the Product team that helps bridge the gap between studios, central teams, and executives. Product Operations looks at the company and product holistically, working with various teams to achieve cohesion, disseminate information, and hit the financial target. Product Operations requires an understanding of game industry economics, user acquisition marketing, all the levers within the games that can drive revenue, and financial modeling skills. Product Operations also touches on M&A diligence, often shares best practices among game teams and assesses games in beta, etc.

What to learn more? Check out Jam City’s career page for openings.

Related Jobs

Square Enix, Inc.
Square Enix, Inc. — El Segundo, California, United States

Senior Web Developer
Sucker Punch Productions
Sucker Punch Productions — Bellevue, Washington, United States

Jackbox Games, Inc.
Jackbox Games, Inc. — Chicago, Illinois, United States

Senior Gameplay Engineer
innogames — Hamburg, Germany

Senior Mobile Game Developer (C++) - Forge of Empires

Loading Comments

loader image