Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
January 22, 2020
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 Payday 2  won't see parity on consoles and PC, future Switch updates 'unlikely'

Payday 2 won't see parity on consoles and PC, future Switch updates 'unlikely'

December 10, 2019 | By Alissa McAloon

December 10, 2019 | By Alissa McAloon
Comments
    Post A Comment
More: Console/PC



The parent company of Payday 2 developer Overkill is only just starting to get back on its feet, having recently wrapped up a year-long reconstruction period, and as such the team in charge of Payday 2 has opened up about what the game’s partially reinvigorated future will look like.

While Overkill had long held the goal of reaching parity across all of Payday 2’s supported platforms, doing so is no longer an option for the time being. Updates are, for the most part, still heading to consoles though not all existing PC content will make the jump.

However, the Nintendo Switch version of Payday 2, released February 2018, currently isn’t included in those future plans.

The team offers a refreshingly transparent breakdown of why that decision was made over on its website, an explanation that ultimately breaks down to the costliness of porting that content to other platforms.

In the case of the Switch version, Overkill explains that it’s ultimately ‘unlikely’ it will receive any future updates, largely due to the fact that the port was “not made in-house and would require significant further investments” to bring additional content to the platform.

The statement makes an effort to avoid any definite wording when mentioning those future plans, something Starbreeze CEO Mikael Nermark says was deliberate so to give Payday 2 players the “proper set of expectations” and “to be as clear as we can be in our communication going forward, without future promises or timelines.”

“We are, however, very unwilling to close the door completely on some of these issues, and will keep our previous promises in mind as we continue working to secure our business,” writes Nermark. “Should we find the opportunity to revisit these challenges, we will do so.”

Until only recently, Starbreeze wasn’t interested in creating more content for Payday 2 but that changed during the latter half of that reconstruction period. The company announced in October that it would resume development on new paid and free DLC and updates despite previously saying it was done making new content for the game.



Related Jobs

Square Enix Co., Ltd.
Square Enix Co., Ltd. — Tokyo, Japan
[01.22.20]

Experienced Game Developer
Heart Machine
Heart Machine — Culver City, California, United States
[01.21.20]

VFX Artist
Heart Machine
Heart Machine — Culver City, California, United States
[01.21.20]

Animator
Digital Extremes Ltd.
Digital Extremes Ltd. — London, Ontario, Canada
[01.21.20]

Intermediate/Senior FX Artist









Loading Comments

loader image