This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.
Mastering the art of making compelling game trailers takes time, energy, and artistic instinct. For those of you already honing this skill, now is the time to learn from a top-tier trailer editor like Derek Lieu.
Lieu's been cutting trailers for years on games like Spelunky 2, Firewatch, Half-Life, and Mortal Kombat. Each of his projects has accomplished the task of capturing player interest and making them more likely to buy the game. Now he wants to help you make your own great game trailers.
This Masterclass (which will run all day on December 3rd 2020) will be an eight-hour course that will help you put practical techniques into action. You'll get one-on-one time with Lieu to learn a number of creative techniques, including:
The tips Lieu has to offer won't just help you in the edit bay, they'll be essential to the planning stage of your process as well. They'll help you capture better game footage, and help you anticipate player reactions before you've even released your video.
For those of you familiar with Lieu's work, he's been no stranger to educating developers about what makes a good game trailer across a number of GDC talks. This will be the first time that you'll be able to take those principles and put them into action with his guidance.
Seats are limited, so only a select few will be able to take advantage of this course. Make sure you're one of them and register today!
Gamasutra and GDC are sibling organizations under parent company Informa Tech