Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
January 23, 2021
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Get a job: Join Petroglyph Games as a Graphics Engineer

Get a job: Join Petroglyph Games as a Graphics Engineer

December 14, 2020 | By Staff

December 14, 2020 | By Staff
Comments
    Post A Comment
More: Programming, Recruitment



The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry!

Here is just one of the many, many positions being advertised right now.

Graphics Engineer, Petroglyph Games

Location: Las Vegas, Nevada

A graphics engineer is needed to help maintain, upgrade, and extend our in-house game engine. Your tasks will focus on tools and technology used in our graphics engine.  You will also be expected to perform code and memory optimization tasks in both the low level engine code and in higher level game code.  You will also be expected to help create or maintain documentation of the engine.  At times you will need to work side by side with artists and designers, developing new features or helping them take advantage of existing features and implement new rendering techniques.

Requirements:
 

  • Experience programming DirectX 11 & 12
  • Shipped at least one game, preferably cross-platform
  • Experience optimizing both CPU and GPU code for memory and speed
  • Knowledge of current rendering techniques
  • Strong 3D math and computer graphics experience
  • Solid C and C++ knowledge
  • Experience writing and debugging shader code
  • Positive attitude
  • Strong work ethic and willingness to adapt
  • Bachelor's Degree in Computer Science or related field (or equivalent experience).
  • At least 2 years of experience

    Preferable:
     
  • Knowledge of Vulkan, OpenGL, PlayStation APIs
  • Familiarity with 3D Studio Max plugins
  • Tools programming experience

Full-time onsite employees must be eligible to work in the United States. We will also consider contract work from within or outside the USA. Strong English language skills in compatible time zones will also be considered.

Interested? Apply now.

About the Gamasutra Job Board

Whether you're just starting out, looking for something new, or just seeing what's out there, the Gamasutra Job Board is the place where game developers move ahead in their careers.

Gamasutra's Job Board is the most diverse, most active, and most established board of its kind in the video game industry, serving companies of all sizes, from indie to triple-A.

Looking for a new job? Get started here. Are you a recruiter looking for talent? Post jobs here.



Related Jobs

Sucker Punch Productions
Sucker Punch Productions — Bellevue, Washington, United States
[01.22.21]

Programmer
Jackbox Games, Inc.
Jackbox Games, Inc. — Chicago, Illinois, United States
[01.22.21]

Senior Gameplay Engineer
innogames
innogames — Hamburg, Germany
[01.22.21]

Senior Mobile Game Developer (C++) - Forge of Empires
Pixelberry Studios
Pixelberry Studios — Mountain View , California, United States
[01.21.21]

Engineering Manager









Loading Comments

loader image