Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
July 31, 2021
arrowPress Releases
If you enjoy reading this site, you might also want to check out these UBM Tech sites:


CCP Cuts Staff By 20%, Refocuses On  EVE  Universe

CCP Cuts Staff By 20%, Refocuses On EVE Universe

October 19, 2011 | By Kyle Orland




EVE Online maker CCP has announced it will be reducing its staff of over 600 by roughly 20 percent as part of a "realignment" away from long-in-development MMO World of Darkness.

The staff reductions will be concentrated primarily in CCP's Atlanta office, the company said in a statement, but some staff from the Reykjavik, Iceland headquarters will also be affected.

CCP says the move will lead to a "significantly reduced team" for the continuing development of World of Darkness, an MMO project based on White Wolf's pen-and-paper RPG that was first announced back in 2006.

The company will instead put increased focus on continued expansion for the highly popular EVE Online and its upcoming massively-multiplayer FPS spin-off Dust 514 on the PS3.

"We are very sad to lose some of our talented and dedicated colleagues to this necessary process," CCP said in a statement. "Decisions like these are difficult for all those involved and extraordinarily sad for all of those whose lives are affected."

"While our decision to refocus is a solemn one, it will benefit our players through a renewed commitment to the EVE universe and its fans," it continues.

CCP's announcement comes after the company faced sharp player criticism over the summer for the introduction of microtransaction-based vanity items and other features in EVE Online that seemed secondary to the game's traditional space-faring gameplay.

CCP has since apologized for what it calls "our own mistakes and poor communications with our players," which it says have led subscription levels to decline from record highs in the past two months.


Related Jobs

Insomniac Games
Insomniac Games — Burbank, California, United States
[07.30.21]

Technical Artist - Pipeline
Insomniac Games
Insomniac Games — Burbank, California, United States
[07.30.21]

Engine Programmer
Insomniac Games
Insomniac Games — Burbank, California, United States
[07.30.21]

Character TD
Insomniac Games
Insomniac Games — Burbank, California, United States
[07.30.21]

Combat Designer









Loading Comments

loader image