Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
September 23, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


THQ Profits Up 144% In Third Quarter

October 19, 2001 | By

October 19, 2001 | By
Comments
    Post A Comment
More: Console/PC




THQ posted net income of $3.2 million (14 cents per share) compared to $1.3 million (6 cents per share) a year ago, exceeding analysts' predictions. Revenues for the quarter were $68 million, compared to $53.3 million a year ago. The majority of these revenues came from Game Boy Advance and Game Boy Color titles, which accounted for about 51% percent of company sales dollars.

THQ Chief Executive Brian Farrell said highlights for the quarter included strong sales of the internally developed PlayStation 2 games MX 2002 featuring Ricky Carmichael and Red Faction. Farrell believes the game industry will see a 20-25% increase in sales in 2002, and believes that his company's revenues will be toward the high end of that range.


Related Jobs

Square Enix Co., Ltd.
Square Enix Co., Ltd. — Tokyo, Japan
[09.23.18]

Experienced Game Developer
The Behemoth
The Behemoth — San Diego, California, United States
[09.22.18]

Experienced Generalist Programmer
Poleaxe Games LLC
Poleaxe Games LLC — SAINT JOHNS, Florida, United States
[09.22.18]

Contract: Graphics programmer for surface effect system
Psyonix
Psyonix — San Diego, California, United States
[09.22.18]

UI Lead









Loading Comments

loader image