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Feature: 'GDCTV: Game Technology and Content Creation for the Next Generation'

Feature: 'GDCTV: Game Technology and Content Creation for the Next Generation'

July 7, 2005 | By Simon Carless




Gamasutra is proud to present GDCTV, a special feature showcasing streaming high-quality video content of some of the notable sessions of this year's Game Developers Conference. For this session, Epic Games founder Tim Sweeney discusses the work of his studio in both game and middleware content development via a lecture named: 'Game Technology and Content Creation for the Next Generation'.

The original presentation description for this lecture at Game Developers Conference 2005 explains:

"This talk will discuss the tools and development practices that Epic Games, a relatively small East-coast development studio, uses to develop good games effectively in this environment. The content-creation pipeline, showing off bits of two upcoming next-generation games powered by Unreal Engine 3, will be generated, and the major techical, artistic, and game development issues related to this will be discussed."

You can now access the current GDCTV streaming lecture for 'Game Technology and Content Creation for the Next Generation' (a brief, free registration process is required if you have not previously registered.)


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