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October 21, 2017
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[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

Brunel University has finalised its Spring Term guest lecturer line up and is delighted with the stature, expertise and variety of industry figures who have given up their time to speak to the MA and BA Games Design and Theory students next year.

The  2013  line-up is a terrific cross section of the game industry with a mix of  elder statesmen such as Ian Livingstone ( Life President of Eidos)  Francis Tresham (Original Inventor of Civilization and Railroad Tycoon) and Chris Deering ( former CEO Sony Europe, alongside  hands on developers, Steve Goss (Supermassive) Adam Langridge ( ex Lionhead ), Jervis Johnson (Games Workshop)  Paul Croft (CEO Mediatonic) , Anna Marsh ( Indie developer) with Marketeer Richard Cornish  ( Brand Manager Hasbro Europe)  and  journalist  Tony Mott (Editor in Chief Edge) adding other industry perspectives.

The guest lecturer programme is organised by Steve Jackson and he believes that it is a vital part of the course as the students learn so much from external industry speakers “Our guest lecturer programme is always hugely popular and very useful for all our students. Our BA and MA courses in Game Theory and Design are structured to prepare our students as much for working in the real world.

Therefore an insight from people already doing that is an intrinsic part of preparing them to work within the games industry. Having worked in the games industry myself, I understand that it isn't always easy for busy professionals to give up their time to come and speak here. We are very grateful to everyone who has signed up to speak next year and think that we have lined up a great cross section of industry experts!“

Steve Goss, Director of Design at Supermassive added “I have spoken at Brunel on several occasions; I think it’s incredibly important for professionals within the industry to share as much as they can with those who aspire to work in games development.  I am very impressed with content of Brunel’s courses and the calibre of graduates they produce. So much so, that Supermassive has hired five Brunel graduates over the past couple of years!“

All lectures are open to non-students and anyone wishing to attend is welcome.  A full time table and other information can be found here or on the courses Facebook page


For press enquiries relating to the Games Theory and Design courses please contact Cathy Campos at Panache PR  on 01483 570649 or via email . Press photos can be downloaded here

About Brunel University’s Games Theory and Design Courses

Brunel’s pioneering games design MA was founded in 2006. This was followed by a PhD programme in Games and a BA programme in 2009. We now offer a Single Honours in Games Design as well as Joint BA programmes with English, Creative Writing, Sonic Arts, Film and TV Studies and Theatre Studies.