[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource Games Press.]
The factions have formed, the fight against the aliens has
opened. gamigo sends UFO Online: Fight for Earth into open beta
testing today. The tactical multiplayer game has been constantly
refined throughout the closed beta testing with thanks to the
valuable feedback from the community. Now all gamers can join the
battle to protect the Earth from the extraterrestrials at
http://ufoonline.gamigo.com.
There's a comprehensive tutorial to get an easier start in the
game, which explains all characters and factions as well as all the
important features of the game, not to forget a few hints and tips.
The commercial launch is to follow shortly.
Aliens have landed on Earth in the strategy MMOG and want to
take our resources. However, they didn't reckon with the fearless
resistance fighters. Even before the Skum attack the three factions
were fighting for world domination. Now that the aliens are also
making their claim to power all three factions have joined together
against these invaders. Operating from self-built outposts, it's
imperative to defeat the aliens using technology and weapons. To do
this, players have a team of specialists at their disposal with
abilities from five class-specific skill trees.
During the course of the beta testing, the development team once
again tightened some screws and carried out final optimizations.
Thereby, the PvE content has been expanded, a comprehensive task
system has been integrated, research and weapon upgrading have been
improved, and new, dynamic missions now challenge players.
Furthermore, the base has been completely reconstructed so as to
offer a better overview and more interaction opportunities.
Varyingly armored character hit zones also increases the tactical
game depth in UFO Online.
A mixture of flash technology and a Unity Engine ensures for
crisp detail 3D graphics sets the scene well for both the soldiers
as well as the Skum. Graphical improvements were also undertaken
for effects, for example with the weapons. Performance was once
again optimized, especially regarding the flash part of the game.
Users can also look forward to an improved interface with expanded
functions like drag and drop and keyboard shortcuts.
In the turn-based, tactical battles the people who win are those
who find the right mix between tactics and research. In the long
run it's all about achieving world domination with one of the three
factions.
The most essential innovations and improvements at a
glance:??
• Substantially expanded PvE content with new task and
mission systems
• Completely reconstructed base which offers a better
overview, more interactivity, and visual feedback
• Reworked and expanded research and upgrade
systems
• More tactical game depth thanks to varyingly armored
hit zones of the characters
• Improved user interface with expanded comfort
functions (drag and drop,direct control via double-click, keyboard
shortcuts)
• Comprehensive tutorial that explains all of the most
important game features
• Improved effects graphics in general and especially
weapon effects
• Optimization of the performance, especially the
flash part of the game
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