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Press Releases
  Freedom Fall Levels Up for Steam Release
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[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

Perth, Australia, January 16, 2014 — Freedom Fall, the delightfully diabolical down-scrolling indie platformer, hits Steam on January 10 with all new content and features.

It's  a fast-paced action game  wrapped around  a surprisingly layered tale of guilt and innocence, colourful taunts, twisted humour, a princess and a rogue, deadly contraptions and swooping dragons.

The Steam release  delivers two new levels (taking the total to 14), updated animations for slicker hand-drawn action, smarter camera movement,  achievements to earn, added  trading cards, badges and emoticons to collect, and now you can pit your best runs against your friends on the new  Freedom Fall leaderboards.

The two new levels in the game are The Garden and The Undersea Lair. The Garden is set early in the game, while The Undersea Lair is a super hard level unlocked after completing the game.

Freedom Fall Artist, Writer and Designer Lisa Rye says, "We wanted to do something special for Steam. I'm most excited to see how players react to the two new levels, but I'm also really glad I had this chance to go through and give the whole game another level of visual polish to get it closer to how I picture it in my head. You never quite have time for everything you want to get into your game, so something like this is a great thank you for everyone who voted for us on Steam, as well as the team."

Freedom Fall was developed in Perth, Australia, and won the 2013 West Australian Screen Award for Best Videogame, and reached the final round of the Australia-wide Game Developer Awards in two categories: Best Game and Design.

It will be available on Steam January 10 for US$6.49, and will be US$9.99 after the launch sale ends. For more information, art assets or interview opportunities with Lisa Rye please contact us.

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Reviews for Freedom Fall on other platforms

"Made up of beautiful, 16-bit-esque graphics, tight controls, and a relationship between hero and jailer that unfolds in a fascinating way, Freedom Fall is one of the most solid and unique platformers I've played in quite some time." 

—  Touch Arcade

"Freedom Fall, the debut game for small Australian independent studio Stirfire, is a fascinating mix of influences that combine to make something unique and entertaining."

—  The Sydney Morning Herald

Lisa Rye

Lisa Rye is a concept artist and digital illustrator, with a passion for games and pop culture. She grew up wanting to draw comics and make computer games, and as fortune had it, found work as a concept artist. After five years making other people's games, she decided to start making her own alongside Stirfire Studios.

She has a passion for all things Japanese, speaking the language and having lived in Osaka for a year. She also dabbles in many hobbies, including photography, poi twirling and costume making, winning the Australian national cosplay competition in 2011 with her talented sister.


Stirfire Studios

Stirfire Studios was founded in late 2010 as a new “home” to support WA game developers and digital media professionals attempting to gain ground in emerging mediums, everything from iBooks to digital sandboxes. The name ‘Stirfire’ is reflective of the process of creation - mixing elements together to create something amazing. This is a perfect reflection of the company’s product and offering. We operate as a publisher, consultancy, coders-for-hire, digital-marketers and game-creatives.