Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 24, 2017
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Press Releases
  Toast Time coming to iOS on February 6th.
  Share on Twitter RSS

[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

Thursday 23rd January, Bristol, UK – Force Of Habit have announced the iOS release date of their smash-hit & debut game Toast Time with a brand new (and cinematic) trailer. 

View it on YouTube:

Toast Time will be hitting the iOS App Store on February 6th. It will be priced in Tier 3 which is $2.99 USD, £1.99 GBP and €2.19 EUR - roughly the same as a fancy loaf of bread. It will be released as a Universal app available for both iPhone and iPad. On release, the game will be located at

To request a promo code, or for more information about the game, including (less cinematic) trailers, screenshots, visit the press kit: and the website: or alternatively shoot an email to:

About Toast Time

Toast Time is a throwback to the golden age of video games where old-school homebrew titles fused arcade action with a distinctly British sense of humour. An appetising arena shoot-em-up garnished with tower-defence elements and served warm with awesome-sauce (probably syrup). 

Inter-dimensional time-blob beasties have sailed the cosmos in pursuit of spare time, and now they've found it, tasted it, on an idyllic Monday morning. 

Assume the role of TERRY (toast-ejecting recoil & reload system), a humble and solitary toaster with an uncontrollable love for English breakfasts, hats and scheduling. 

Tap to launch toast, crumpets and magnitudes of other breakfast paraphernalia at the beasties. Bounce around and crush them with your hot metallic mass. Tip over bins, and use the environments to your advantage. Drink a little coffee and go a little crazy. Do everything it takes to defend toast time – you are Monday morning's final hope. Have your toast and eat it.


  • 45 action-packed missions.
  • 16 exciting bread-based weapons.
  • Iron man survival mode.
  • Bonus COFFEE TIME mode.
  • Loads of colourful hats and customisations.
  • Addictive and original gameplay specifically designed for touch.
  • Achievements and online high-scores (Game Center).
  • Super-slick audio and calibrated soundtrack - each level has its own track!

About Force Of Habit

Force Of Habit is a tiny indie studio of two, currently holed-up in a plate of biscuits in their home studio. Toast Time is their first commercial release. Whilst making the game they've also been working on the sound design and music for Simon Roth's kickstarted God-game Maia.