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January 20, 2018
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Press Releases
  Zombie Studios Celebrates 20 Years
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[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

Seattle, WA (March 25 th, 2014)-In 1994, the doors of Zombie Studios looked a lot different. Located in the bustling Columbia Tower on the 69 th floor in Seattle, the 250 square foot office was all that two new CEO’s to the game industry could need, but that would soon change. Current CEO, Joanna Alexander remarks on those early days, “We were excited to have our first space, thrilled to be pursuing a longtime passion. We never dreamed we’d be here twenty years later, only two blocks away in a 10,000 square foot building.” Today, on the verge of their 20 th Anniversary the company still feels young and, true to their age, constantly evolving with the industry they’ve come to love.

With over 28 titles under their belt, designed and produced on every major platform including PlayStation 3, Xbox 360, Wii, iOS, Android and PlayStation 4, Zombie Studios has long since established themselves as a strong independent force in the game industry.  They have also been at the forefront of Serious Games, developing simulation, education and training applications for the last 20 years.

Zombie hasn’t stopped to look back though, as Studio Director Jared Gerritzen says, “We are constantly learning, pushing ourselves with each new project and becoming the masters of our domain. Anyone can say this, but we truly love every step of the process in creating a great game and enjoy challenging each other with each new project.” It shows in Zombie’s business model as well, debuting their first self-published title Blacklight: Retribution currently in Beta on the PlayStation 4, and preparing to release the first Unreal Engine 4 title Daylight on PC and PlayStation 4 next month.

Zombie Studios’ 20 th year finds them speeding up rather than slowing down, and Gerritzen couldn’t be prouder of the where the studio has gone and is headed. “We are gearing up to bring Blacklight out of Beta, loving the way Phantom Army is looking, and have multiple projects in the works. The years keep getting better and better for us.”

For additional information, please visit and follow @ZombieStudios