Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
January 21, 2018
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Press Releases
  Fruit Moves, the addictive puzzle game by
  Share on Twitter RSS

[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

Deventer - March 31, 2014 – Dyteq, a promising Dutch game company, today announced it will be releasing Fruit Moves, an addictive new puzzler on iOS and Android devices.

Fruit Moves lets players combine pieces of fruit in order to reach the highly coveted star while gathering their highest score and enlarging the playing field.

Fruit Moves’ style will take players back to the early days of video gaming with 8-bit graphics and easy to adopt yet challenging gameplay. Additional levels give the player hours of extra fun.

At the beginning of the game, players will have an open playing field with a few pieces of fruit randomly placed. As the game progresses more pieces of fruit will be randomly added. By moving all the pieces of fruit in a single direction, the player can combine two identical pieces, creating pieces of fruit with a higher value. When the player chains enough combinations together, players will receive an extra space to move their fruit.

Players will be able to share their scores with friends via Facebook, Google+ and Gamecenter and through leaderboards competing for the highest score of all time.

“The number of simple yet challenging puzzles that have their own unique flavor and manage to stay addictive after tons of hours of gameplay is very low.” says Fruit Moves’ co-creator and marketing manager Mark Flierman. “We aim to give our players a one of a kind experience that challenges them to keep playing and keep getting better” 

Fruit Moves is available for iOS and Android devices today.

##Note to the editor##

About Dyteq

Dyteq is a veteran Dutch development studio with 12 years of experience creating games and applications for several different commissioning companies. 

For further inquiries contact: