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October 23, 2017
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Press Releases
  Unity track announced for the Nordic Game 2014 program
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[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

The organizers of the Nordic Game 2014 Conference, 21-23 May in Malmö, Sweden, are very pleased to announce a dedicated Unity track as an integral part of the main conference program.

Mike Bithell, creator of critically acclaimed indie title “Thomas Was Alone”, and Peter Pashley, Tech Director for the just-released ustwo game “Monument Valley” are among the confirmed speakers.

"The Unity Track this year is a mix of internal Unity talks and external Unity developer talks. With this combination of sessions we hope to update attendees on all of the great new additions coming to Unity while also showcasing what Unity is capable of by inviting Unity developers from our community, to share insights into their own projects and techniques", says Joe Robins, Community Evangelist at Unity, and organizer of the track.

The track consists of 9 sessions, taking place on 22 and 23 May, during the final two days of the NG14 conference. As an integral part of the conference program, no other requirements than a full conference pass are needed to join the sessions.

The announcement of the Unity track at NG14 rounds off Unity’s powerful presence as an Anniversary Partner of the Nordic Game 2014 Conference.

Two additional Unity workshops will take place at Nordic Game. “Prototyping in Unity” will demonstrate how the Unity game engine can be used for creative work across industries. The second “Advanced Unity Workshop” is designed to up-skill attendees in the use of sophisticated character animations, NavMesh/AI and advanced scripting amongst many other things.

Read more about Unity @ NG14 at

The sessions on the Unity track:

Unity Prototyping Workshop:

Unity Advanced Workshop:

About Unity Technologies

Unity Technologies is the creator of Unity, a flexible and high-performance development platform used to make creative and intelligent interactive 3D and 2D experiences. The "author once, deploy everywhere" capability ensures developers can publish to all of the most popular platforms. Unity Technologies boasts a thriving community of over 2.5 million developers including large publishers, indie studios, students and hobbyists. To remain at the forefront of innovation, Unity Technologies tirelessly re-invests in its award-winning 3D and 2D development tools and democratization initiatives, such as the Asset Store digital content marketplace, Unity Cloud services, and Unity Games publishing and distribution division. Unity Technologies is headquartered in San Francisco and has offices located worldwide. For more information, visit:

About Nordic Game 2014

The Nordic Game 2014 conference is celebrating its ten year annivesary on 21-23 May 2014, in Slagthuset, Malmö, Sweden.

As the most relevant games industry conference in Europe, we have a lot to offer. Not least:

A conference program filled with the best speakers from the global industry as well as our local Nordic heroes, including keynotes by David Polfeldt, CEO Massive Entertainment, and David Braben, CEO, Frontier Developments.

Pitch & Match - thy Nordic Game b2b system. The perfect combination of a targeted audience, an online meeting system and a personal matchmaker makes the difference.

Nordic Fast Track - the fastest connection between Nordic developers and the conference audience. Sessions will be short, sweet, and straight to the point.

…and much, much more, including “Investing in Games” focus, Unity track + workshops, Nordic Game Indie Night, Live Pitching Session, Exhibition Floor, Nordic Indie Arcade, Nordic Game Awards 2014, Development Support Grant Ceremony, Gala Dinner, and of course the renowned Nordic Party ?

More info at