Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
June 22, 2021
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Press Releases
  BEZIER seeking beta players for good times.
  Share on Twitter RSS

[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource Games Press.]

ST ALBANS, October 29th, 2014 --- After six years of development PC indie blaster Bezier is now available to play in a free open beta hosted by Desura. Bezier is a dual stick blaster set inside a vast computer built deep underground. The story traces the principal's escape from this "Noah's Ark" gone wrong. A simple shooter on the surface, the deeper narrative pulls in his relationship between evolution and god, family and love. These themes question his motives, force him to confront what is real and lead him to salvation.

Beta available:

Bezier trailer:

"Bezier is a fast paced twin stick Geometry Wars-Style blaster full of varied enemy design, frantic gameplay and more visual flair than a burning Lamborghini filled with fireworks and glitter." - Calum Fraser, AlphaBetaGamer

"It’s beautiful and more than a little wacky." - Ben Barrett, Rock Paper Shotgun

"The trailer looks rather ace!" - Michael Rose, Indie Games

About Philip Bak

Philip Bak was born in 1974 to Steve, a games programmer, and Dorothy, an English teacher. From an early age Philip was involved with technology and games. He learnt Basic at 6 and moved on to 6502 machine code at 9. At the age of 15 he gave up programming swearing never to do it again. Being fickle he returned to the games industry after studying Mathematics at University. Philip worked for various companies in the games industry for a further 9 years. In 2005 he left games programming swearing never to do it again. Being fickle he began work on Bezier in early 2008 and despite working on many games over the last 30 years Philip considers Bezier his first game. He currently lives in St. Albans with his family.

For more information:

Email: [email protected]