[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource Games Press.]
- tinyBuild hires former game critic
Mike Rose to help expand its indie publishing
efforts
- The next game from the developer behind
Contre Jour
, Apple's game of the year 2011, is about to
launch on Steam
- The tinyBuild mobile invasion is gearing up, with
several mobile games on the way in the coming
months
- And that's all on top of the ongoing
Speedrunners co-development, and tinyBuild's move into the
console space
Speedrunners and
No Time to Explain studio
tinyBuild Games today
announced the next step in its indie publishing push, with the
appointment of
Mike Rose as its new "in the
know" guy.
Alongside its own in-house projects, tinyBuild has been treading
the indie publishing waters for a while now, helping out on
promising third-party titles like first-person gun-ballet
Lovely Planet
, backwards-platformer
Spoiler Alert
, and furniture eat-em-up
Not the Robots
.
Now tinyBuild is stepping up its publishing efforts, and has
brought Rose onboard to help guide the assault. Rose was previously
a video game critic for eight years, writing for numerous
high-profile outlets including Gamasutra, Pocket Gamer, Kotaku,
Gamezebo, and more.
"I know the indie scene like the back of both of my hands, and
the fronts of them as well," Rose mused.
"I started out writing about games due to my love for finding
smaller, lesser known titles from new developers, so this move into
more directly helping developers create the games of their dreams
is simply my obvious next step."
Developers who are currently seeking out publishing help,
whether it's funding or assistance on the marketing side, should
fire Rose an email at
[email protected], to see whether he can hook
you up.
The next phase
tinyBuild is already preparing the next phase of this publishing
blast with some new and exciting games from fantastic devs.
BOID
is the next game from Mokus Games, the team behind
Contre Jour
, previously one of Apple's iPad games of the year in 2011.
It's a multiplayer real-time strategy game with a focus on
simplified-yet-deep game mechanics, that allow both newcomers and
veterans to get a kick out of the action. We're gearing up to
release BOID on Steam at the start of the new year. A closed beta
is currently ongoing -- you can
sign up for the beta
here.
Meanwhile, tinyBuild is also getting ready to invade mobile for
the first time, with iOS and Android versions of both
Spoiler Alert and
Fearless Fantasy on the way soon.
Spoiler Alert is a
one-touch backwards-platformer that starts at the final boss, and
requires you undo the entire game so as not to cause any time
paradoxes.
Fearless Fantasy
is a gesture-based RPG that centres around a deep, freaky
narrative, and plays wonderfully on mobile devices.
And on top of that, tinyBuild is coming to a console near you!
We're bringing multiple games to next-gen consoles, including
Speedrunners, and a special version of
No Time to Explain that greatly expands on the
original. tinyBuild has plenty of other publishing projects in the
works too, including a game about cutting sheep in half -- we'll be
talking about these in the coming months.
Any press outlets that want to chat with tinyBuild about their
publishing plans, including what we're up to in-house, can get in
touch with CEO Alex Nichiporchik at
[email protected], or hit new recruit Mike Rose
up at
[email protected].
Read Mike's introduction blog!
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