[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource Games Press.]
Melbourne, Australia - 17th February 2015 - Firelight
Technologies announced today the upcoming release of FMOD Studio
1.06.
The release will include a number of new features, including
support for fades and overlaps within Transition Timelines, further
enhancements to the Profiler including API capture, and the
custom-built FADPCM compression format, which is up to twice as
fast as ADPCM while delivering better quality and compression.
FMOD will be demonstrating the 1.06 release at the GDC 2015
expo. A program for the expo booth featuring talks and
tutorials by FMOD staff and guest speakers is now available on the
FMOD website.
For more information on FMOD at GDC 2015 visit
www.fmod.com/gdc
Contact:
[email protected]
About FMOD:
Firelight Technologies is the industry leader in gaming audio
systems. Firelight’s FMOD lines of tools -- FMOD Studio, FMOD
Designer and the FMOD Ex Programmer’s API – are
globally regarded as the leading tools for the creation and
playback of interactive audio. The FMOD product line has gained a
strong reputation for its ease of use, powerful software-mixed
architecture and comprehensive cross-platform support.
Today, FMOD products are widely used within the gaming industry.
The sound of over 1500 different titles, FMOD Interactive Audio
Middleware has been used in games series such as: World of
Warcraft, Starcraft, Crysis, Bioshock, Forza, Guitar Hero and other
hit titles such as Dragon Age and L.A Noire. Users of FMOD products
include: Activision Blizzard, Disney, Microsoft, Sony, Ubisoft,
THQ, Take 2 Interactive, Unity, Crytek, Havok. Outside of the
gaming industry, FMOD is used in the auto industry and the
simulation sector of the civilian and defence industries.
All trademarks are the property of their respective
owners.
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