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January 23, 2021
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  FMOD Studio 1.06 and FMOD at GDC expo program announced
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[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource Games Press.]

Melbourne, Australia - 17th February 2015 - Firelight Technologies announced today the upcoming release of FMOD Studio 1.06.

The release will include a number of new features, including support for fades and overlaps within Transition Timelines, further enhancements to the Profiler including API capture, and the custom-built FADPCM compression format, which is up to twice as fast as ADPCM while delivering better quality and compression.

FMOD will be demonstrating the 1.06 release at the GDC 2015 expo.  A program for the expo booth featuring talks and tutorials by FMOD staff and guest speakers is now available on the FMOD website.

For more information on FMOD at GDC 2015 visit

Contact:  [email protected]

About FMOD:

Firelight Technologies is the industry leader in gaming audio systems. Firelight’s FMOD lines of tools -- FMOD Studio, FMOD Designer and the FMOD Ex Programmer’s API – are globally regarded as the leading tools for the creation and playback of interactive audio. The FMOD product line has gained a strong reputation for its ease of use, powerful software-mixed architecture and comprehensive cross-platform support.

Today, FMOD products are widely used within the gaming industry. The sound of over 1500 different titles, FMOD Interactive Audio Middleware has been used in games series such as: World of Warcraft, Starcraft, Crysis, Bioshock, Forza, Guitar Hero and other hit titles such as Dragon Age and L.A Noire. Users of FMOD products include: Activision Blizzard, Disney, Microsoft, Sony, Ubisoft, THQ, Take 2 Interactive, Unity, Crytek, Havok.  Outside of the gaming industry, FMOD is used in the auto industry and the simulation sector of the civilian and defence industries.

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