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  What if a four-year-old could learn quantum physics?
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04/21/2016
 


[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

Innumerable people in the world struggle with learning and understanding. Our educational systems are not well equipped to deal with the learning challenges set out by a world that changes faster every day. The learning game studio Lightneer wants to fix this. Their mission is to make learning accessible and engaging to everybody in the world.

Ideally located in Helsinki, Finland, Lightneer draws heavily from the unique Finnish geographical advantages. Finland is a superstar in learning, placed at the very top of dozens of learning evaluations, including the PISA study. Finland is also a leader in mobile game development, accounting for almost 10% of the entire global mobile game revenue.

Lightneer’s team and founders are gaming veterans with backgrounds at industry leaders like Rovio, Gameloft, Digital Chocolate and Eidos. Combined, they have shipped more than 50 games, many of which have been global #1 hits. The team and founders have generated over 3 billion game downloads, hundreds of millions of dollars in revenue and over 5 billion Youtube views. Lightneer’s scientific advisors are leaders in their academic fields, including CERN’s Head of Global Outreach Rolf Landua and Harvard’s Visiting Professor of Education, Pasi Sahlberg.

Now Lightneer wants to put this unique combination of game design talent and scientific genius to play. Their first title, announced at the GSV Summit in San Diego, is a particle physics learning game BIG BANG. It teaches topics like nuclear fusion, atomic composition, the standard model of particle physics and the periodic table. The game is a casual slingshot RPG puzzler that turns the entire periodic table into Pokémon-style lovable collectible characters. The game is in production and due to soft launch in the third quarter of 2016. According to CERN’s Rolf Landua, “Gaming is a great way to learn new things – and even better when you are having fun and you learn about the cosmic origin of all the particles in your body and the Universe.”

Lightneer has closed a seed funding round from Finnish IPR.VC, London-based Founders Factory and Chicago-based GSV Advisors’ Deborah Quazzo. Quazzo comments, “With great advances happening in the use of games in learning, I'm thrilled to have partnered with the Lightneer team to pursue the delivery of academic learning in an engaging digital format. The combination of the team's roots in academia and in a games company like Rovio made the investment opportunity compelling.”

In initial playtesting, the production version of the game has produced substantial engagement in even very young children. So what if a four-year-old could learn quantum physics? Lightneer plans to find out.

For further information, please contact:

Lauri Järvilehto, CEO

lauri@lightneer.com

+358 40 7709 771

Games Press Ltd, 255 Staines Road, Laleham TW18 2RS, U.K.

Registered in England no. 4058848