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  DEUS EX INSPIRED AUGMENTATIONS BROUGHT TO LIFE
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06/08/2016
 


[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

MONTREAL, CANADA – 8 June 2016 – Open Bionics, the award-winning robotics start-up, Eidos®-Montréal, the award-winning video game studio that is the home of the Deus Ex® franchise and Razer, a world leader in connected devices and software for gamers, today announced that they will be working together to bring Deus Ex inspired augmentations to life. The three companies will partner up to help bridge the gap between fiction and reality, working together to design, 3D print, scan, power, and create affordable bionic hands. This “Augmented Future” initiative will combine the expertise of each company, with the ultimate goal being to make fashionable robotic prosthesis accessible to a larger audience.

The Deus Ex Universe® depicts a near future where human beings are equipped with prosthetics that give them enhanced capabilities. Although being a fantasy world, the Deus Ex Universe is recognized for being at the forefront of the discussions on transhumanism and bionic augmentations. Eidos-Montréal’s team of artists are striving to create state of the art designs inspired by this universe and the characters within it. Adam Jensen, the main protagonist in the series, was a particular source of inspiration when creating the designs for both The Titan Arm and The Adam Arm prostheses. These, and other prostheses, will soon be available for everyone, from adults to kids of all ages, with models being created for both boys and girls. Eidos-Montréal and Open Bionics are providing these blueprints and designs royalty free, granting anyone the ability to access and use them whenever they wish.

Open Bionics will devote its team of experts to bring these models to life, using the latest technology in 3D printing to create unique prostheses. "Working with Deus Ex to re-imagine the future of bionic prosthetics has been a fantastic creative process. It is has been made even better by seeing people wear the bionic arms and get so much enjoyment out of it. This collaboration goes to show how bright the future of bionics is. We feel lucky to have been able to work with the design team at Deus Ex. They've been incredibly generous with their time and ideas throughout this project. We're excited to see this relationship continue to grow," said Joel Gibbard, CEO at Open Bionics.

The Razer “Stargazer” camera and a motion tracking technology will help to bring this bionic arm initiative to a virtual setting, allowing people to digitally ‘try on’ the arm at events, effectively enabling a real-time demonstration of how the arm would look and move if it they were actually using it. “We’re excited to contribute to this incredible partnership with the Razer Stargazer. As the world’s most advanced webcam, it is a precise hand tracking solution that allows everyone to experience first-hand the future of augmentations,” said Razer Co-Founder and CEO Min-Liang Tan.

Releasing in 2017, the bionic arms will be available for viewing at multiple events, including E3 and Gamescom. More information on www.augmentedfuture.com

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About RAZER

Razer™ is a world leader in connected devices and software for gamers. Razer is transforming the way people play games, engage with other gamers and identify with the gamer lifestyle. Having won the coveted “Best of CES” award consecutively for six years, the company’s leadership in product innovation continues to create new categories for the gaming community that is estimated to have over 1 billion gamers worldwide.  Razer’s award-winning design and technology include an array of user interface and systems devices, voice-over IP for gamers and a cloud platform for customizing and enhancing gaming devices.

Founded in 2005, Razer is backed by Intel Capital, IDG-Accel and Heliconia Capital Management (Heliconia), a wholly owned subsidiary of Singapore investment company Temasek. For more information visit http://www.razerzone.com/about-razer . Media inquiries may be directed to Alain Mazer, Razer global director of public relations: alain.mazer@razerzone.com.

ABOUT OPEN BIONICS

Founded in 2014, Open Bionics has made groundbreaking work in affordable bionic hands. The startup has won multiple awards including the James Dyson award, and has been heralded as the industry innovators to watch by Fast Company and Bloomberg. Open Bionics combines robotics, 3D printing, and art to create low-cost bionic hands for amputees of all ages. Open Bionics is based at the Bristol Robotics Laboratory, the biggest robotics lab in Europe. 

About Eidos-Montréal

Since its creation in 2007, Eidos-Montréal has embraced the philosophy to always pursue excellence in game development, aiming to create immersive and captivating experiences for players. In 2011, the studio made its mark with the critically acclaimed Deus Ex: Human Revolution™. Its sequel, Deus Ex: Mankind Divided™, is scheduled for release in 2016. This latest entry into the franchise features the studios newly developed Dawn Engine™, designed to support Eidos Montréal’s creative vision for both current and future game development. The studio also provides technical support for other Square-Enix teams ranging from R&D, QA, and playtesting.

Eidos-Montréal is part of the Square-Enix group of companies. For more information on the studio, please visit https://eidosmontreal.com/, their Twitter account, or their LinkedIn page.

ABOUT SQUARE ENIX, INC.

Square Enix, Inc. develops, publishes, distributes and licenses SQUARE ENIX®, EIDOS® and TAITO® branded entertainment content throughout the Americas as part of the Square Enix group of companies. Square Enix, Inc. is affiliated with a global network of leading development studios such as IO Interactive™, Crystal Dynamics®, and Eidos Montréal. The Square Enix group of companies boasts a valuable portfolio of intellectual property including: FINAL FANTASY®, which has sold over 115 million units worldwide; DRAGON QUEST®, which has sold over 68 million units worldwide; TOMB RAIDER®, which has sold over 45 million units worldwide; and the legendary SPACE INVADERS®. Square Enix, Inc. is a U.S.-based, wholly-owned subsidiary of Square Enix Holdings Co., Ltd.S

More information on Square Enix, Inc. can be found at http://na.square-enix.com/


© 2016 Square Enix Ltd. All Rights Reserved. DEUS EX, DEUS EX: MANKIND DIVIDED, DEUS EX: HUMAN REVOLUTION, DEUS EX UNIVERSE, the DEUS EX UNIVERSE logo, DAWN ENGINE, CRYSTAL DYNAMICS, DRAGON QUEST, EIDOS, FINAL FANTASY, IO INTERACTIVE, SQUARE ENIX, SPACE INVADERS, TAITO and TOMB RAIDER are registered trademarks or trademarks of the Square Enix group of companies. All other trademarks are properties of their respective owners.