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TRIPWIRE INTERACTIVE ANNOUNCES THAT KILLING FLOOR 2 HAS
OFFICIALLY GONE GOLD ON PLAYSTATION®4
ROSWELL, GA – November 11, 2016 – Hot off the heels of a massively successful PlayStation®4 open beta, where many console players had a chance to experience the frenetic, zed-slaying co-op gameplay online for the very first time, Deep Silver and Tripwire Interactive are extremely excited to reveal that KILLING FLOOR 2 has officially Gone Gold on PlayStation®4.
Tripwire is also pleased to announce that just days before its full release, Steam Early Access sales of KILLING FLOOR 2 have exceeded over 1 million units sold, marking its place as one of the top selling Early Access titles to ever be released on Steam. The community feedback garnered during the Early Access period has been invaluable for the team at Tripwire in preparing the game for full release, and beyond.
Both announcements arrive in time for KILLING FLOOR 2 ’s upcoming full global release on Friday, November 18 th for PlayStation®4 Pro, PlayStation®4 and PC.
KILLING FLOOR 2 is developed by Tripwire Interactive and will be published by Deep Silver and Iceberg Interactive for the PlayStation®4 Pro, PlayStation®4, and PC. The game will be available globally on November 18, 2016.
Stay up-to-date with the latest KILLING FLOOR 2 news and information at www.killingfloor2.com . You can also keep track of Tripwire Interactive at any of these online channels: www.tripwireinteractive.com , on Facebook at https://www.facebook.com/tripwireinteractive , Twitter at https://twitter.com/TripwireInt , Instagram at http://instagram.com/tripwireinteractive and on YouTube at https://www.youtube.com/user/tripwireinteractive .
Gamers want games that grab their attention and will keep them coming back for more. Tripwire has been producing those types of games since the first Red Orchestra mod that won the "Make Something Unreal" competition in 2004. Since then Tripwire has won numerous Multiplayer and FPS Game of the Year awards from top editorial sites and millions have played a Red Orchestra or Killing Floor game, with an average play time of over 40 hours, per player, per game! Tripwire has published select 3rd party titles (The Ball, Zeno Clash, Dwarfs?!), supported each title with free extra content and taken their brand of winning gaming to console, to continuously expand that base. Tripwire will continue to offer new and exciting gaming experiences both to their millions of fans and to new gamers alike - the next being Killing Floor 2 for PC and PS4 in 2016, Rising Storm 2:Vietnam for PC and Killing Floor: Incursion for Oculus Touch in 2017. To find out why millions of gamers spend so much time playing Tripwire games and getting involved with Tripwire's special events for existing games, visit the website at www.tripwireinteractive.com for all the latest news direct from the studio.
About Deep Silver
Deep Silver develops and distributes interactive games for all platforms. The Deep Silver label means to captivate all gamers who have a passion for thrilling gameplay in exciting game worlds. Deep Silver works with its partners to achieve a maximum of success while maintaining the highest possible quality, always focusing on what the customer desires.
Deep Silver has published more than 200 games since 2003, including its own brands like the open world extravaganza Saints Row, the zombie action franchise Dead Island, and the grim post-apocalyptic future of the Metro series. Deep Silver also owns the development studios Deep Silver Dambuster Studios in Nottingham, UK; Deep Silver Fishlabs in Hamburg, Germany, and Deep Silver Volition based in Champaign, IL, USA. For more information please visit www.deepsilver.com
Koch Media is a leading producer and distributor of digital entertainment products (software, games and films). The company's own publishing activities, marketing and distribution extend throughout Europe and the USA. The Koch Media group has more than 20 years of experience in the digital media business, and has risen to become the number one distributor in Europe. It has also formed strategic alliances with numerous games and software publishers: Bethesda, Capcom, Kaspersky Labs, NC SOFT, Sega, Square Enix and Tecmo-Koei, etc. in various European countries. With Headquarters in Planegg near Munich/Germany, Koch Media owns branches in Germany, England, France, Austria, Switzerland, Italy, Spain, the Nordic regions, Benelux and the United States.
All product titles, publisher names, trademarks, artwork and associated imagery are trademarks, registered trademarks and/or copyright material of the respective owners. All rights reserved.
About Iceberg Interactive
Iceberg Interactive is an independent video game publisher founded in 2009 by an international group of games industry veterans and is located in Haarlem, The Netherlands. Staffed with avid gamers, Iceberg works closely with an international assembly of developers. Garnering attention with acclaimed releases over recent years, including Endless Space, Endless Legend, StarDrive 2 and Starpoint Gemini 2, the company has an exceptional 2016 line-up, including Oriental Empires, Killing Floor 2, Starpoint Gemini Warlords, Dawn of Andromeda, Lord of Rigel and Stars in Shadow – with further promising games in the pipeline.
“PlayStation” is a registered trademark of Sony Computer Entertainment Inc.
© Deep Silver, a division of Koch Media GmbH, Austria
©2016 and published by Koch Media, Gewerbegebiet 1, 6604 Höfen, Austria. Published 2016 by Deep Silver. Deep Silver is a division of Koch Media GmbH, Austria. Deep Silver and its respective logos are trademarks of Koch Media GmbH. Killing Floor©2009-2016 Tripwire Interactive. Killing Floor®is a registered trademark of Tripwire Interactive in the USA and other countries. Co-published by Iceberg Interactive BV. Unreal®Engine, Copyright 1998 – 2016, Epic Games, Inc. All rights reserved. Unreal®, Unreal® Engine, the circle-U logo and the Powered by Unreal® Engine logo are trade¬marks or registered trademarks of Epic Games, Inc. in the United States of America and elsewhere. All other trademarks, logos and copyrights are property of their respective owners. All rights reserved.