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July 20, 2018
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[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]


Skövde, Sweden, September 21, 2017  - Sweden Game Arena is proud to announce that Critical Hit, the live video games music band led by Jason Hayes, composer of the original World of Warcraft score and current Music Director at Riot Games, will be performing their Nordic debut at Sweden Game Conference and Festival ( taking place in Skövde on October 18-20 and 21.

Critical Hit will open the Sweden Game Conference with an intro performance and will have a grand concert at the end of Sweden Game Festival on Saturday October 21 starting at 20:00. Stay tuned for updates on this website and on Sweden Game Arena social channels!

I’m delighted that we have been invited to perform at Sweden Game Arena! Everyone in Critical Hit is looking forward to visiting Sweden and connecting with gamers and music lovers.” said Jason Hayes, Co-Founder, Composer, Keyboard/Percussion for Critical Hit, as well as Music Director at Riot Games.

"We are tremendously grateful and excited to make our debut in Sweden. Thank you for inviting us to play for you. Please come enjoy our original arrangements on classic and modern video game music!" said Michael Gluck, co-founder and executive producer for Critical Hit, as well as founder of  VGM, the largest provider of market research to the video game industry.

It all started two years ago when we met with Jason and Michael at GDC in San Francisco and started talking about how cool it would be to have them playing here in Skövde at Sweden Game Conference - and here we are! Having Critical Hit playing here is a dream come true for Sweden Game Arena and the fact that it is their first gig in the Nordics ever makes us even prouder!”, said Magnus Ling, Director of Sweden Game Conference.

About Critical Hit

Critical Hit is a symphonic rock band performing electrifying live concerts of music from the most celebrated video games of all time. Featuring Jason Hayes, composer of the original World of Warcraft score and current Music Director at Riot Games (League of Legends), the band’s unique sound blends a variety of musical styles from rock to classical to electronic and beyond.

Critical Hit’s award-winning musicians record for top-grossing video games, movies, and TV shows and perform live at The Emmy’s, Cirque Du Soleil, American Idol, symphony orchestras worldwide, and more.

Embark on a rediscovery of timeless pieces from The Legend of Zelda, Halo, Final Fantasy, World of Warcraft, Super Mario Bros, Kingdom Hearts, Metal Gear Solid, Pokemon, Call of Duty, Sonic the Hedgehog, Mega Man, Tetris, and more!

About Sweden Game Conference

Sweden Game Conference 2017 takes place in Skövde, Sweden, in October 18-20. The event is followed by a one day games festival open to the public, called Sweden Game Festival, taking place in the same location on October 21. Sweden Game Conference 2017 tickets are available here:

The theme of Sweden Game Conference 2017 is “Experience the Future: Reimagining Games”, exploring how technology and creativity come together to produce original and distinctive experiences. With a focus on evolution and forward-change, we will explore how games are advancing technically and aesthetically together.

As one of the leading conferences in Europe aimed at game development students and start-ups, Sweden Game Conference’s focus is not only to cover business and development, but to include academia and research as well. In 2016, the event gathered 800 business participants from 19 countries and 5 continents and prominent speakers from all over the games industry, including Warren Spector, Fredrik Wester, Kate Edwards, Richard Bartle, Chris Avellone, David Gaider and many more.  Previous Sweden Game Conference lectures are available for free on the Sweden Game Arena YouTube channel.

About Sweden Game Arena

As Europe's most vibrant cluster for game education, business, development and research, Sweden Game Arena provides opportunities to join, invest, study, research and profit. For more than a decade, our cluster at the heart of Northern Europe has been at the forefront of innovation in game education and incubation. This has been key to propelling Sweden, with a population of less than 10 million people, into one of the world's top ten exporters of video games.