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November 21, 2017
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Press Releases
  CLOSE TO THE SUN WILL FLY TO MALMO IN 2018 FOR THE NORDIC GAME DISCOVERY CONTEST FINALS!
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10/20/2017
 


[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

Rome  20th October 2017 - The Nordic Game Discovery Contest qualifier took place yesterday, as part of the Sweden Game Conference. From the four finalists, Close To The Sun emerged as the qualifier and earned a place at the NGDC Finals at Nordic Game 2017, 17-19 May in Malmö, Sweden.

Storm in a Teacup’s game designer, Joel Hakalax, showed the jury a short presentation explaining the full potential of our newly announced horror game, Close To The Sun, in which you play as Rose Archer, a journalist looking for her sister Ada. Your sister is a scientist aboard the Helios, a ship built by Nikola Tesla as a floating science lab. However, an experiment aboard the ship has gone horribly wrong and your arrival onto this enormous vessel is fraught with danger as you explore an impressive steampunk environment.

Joel managed to fit all this and much more into just a five minute presentation! But we have so much more to tell… A sensitive trigger system to manage jump scares, the panic attacks Rose gradually overcomes with the help of her sister, the Edison espionage activities aboard the Helios, and so much more… Close To The Sun has more to share in the coming months!

About the Game:

Close to The Sun is being developed with Unreal 4 Engine, for PC & platforms TBD, and will be released in 2018 (TBD).

Trailer here: https://youtu.be/ra7vQngpDig

Presskit:  http://www.stcware.com/press/

Contacts:

Eleonora Lucheroni e.lucheroni@stcware.com

For updates on the game please follow: https://facebook.com/closetothesungame

http://www.stcware.com/

https://www.facebook.com/stcware

https://twitter.com/stcware

https://www.youtube.com/user/stcware

https://www.instagram.com/stcware/

About Storm in a Teacup:

Storm in a Teacup Storm in a Teacup was created by industry veteran Carlo Ivo Alimo Bianchi in 2013, to develop only the finest experiences in video game industry. With a unique art style and a skilled international team, STC has published three titles in two years, available on Xbox One/Ps4,PC Steam and also experimented in VR. We want to tell you stories. We create experiences. We want to make videogames spreading the best of “Made in Italy” across the world. 

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