Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
July 18, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Press Releases
  Mad Farm VR roadmap
  Share on Twitter RSS
 
 
04/25/2018
 


[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

Considering the feedback we gather after the launch of Mad Farm, we developed a roadmap that we plan to implement into the game in the nearest future.

First and foremost, we will add steam achievements, and since we like to do hardcore things it will include an insane difficulty challenges and achievements.

We had couple of complains regarding the game content and how it could be enhanced to deliver even a better experience, therefore we decided to bring a tower defense into the game with a free movement system for all of your wondering minds that want to peek behind that hangar.

Yes, graphics will indeed become cooler and we plan to fill those field a little.

Since we are all for the weapon mechanics, we will add two more: a shotgun and a melee weapon hay fork.

We are aware about co-op and multiplayer demand, and that demand shall be fulfilled, however it will happen after this roadmap is complete.

PressKit

Mad Farm VR on Steam