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June 20, 2018
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Press Releases
  XENOSIS ALIEN INFECTION FUNDS - THE INFECTION WILL SPREAD TO CONSOLES AND PCS
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05/25/2018
 


[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

UK (May 25 2018) - Xenosis: Alien Infection, a retro-inspired, top down sci-fi adventure and survival game, with a focus on a story-driven single-player experience, surpassed its funding goal on Fig, the community publishing platform behind such games as Phoenix Point, Pillars of Eternity 2: Deadfire, and Wasteland 3.

Developed by NerdRage Studios, Xenosis Alien Infection blends retro 2D pixel art, with 3D modern lighting, dynamic shadows, and 3D positional audio to create a truly unique and immersive experience for PC, Xbox One and PlayStation 4, and Nintendo Switch. Xenosis: Alien Infection draws inspirations from games and films such as Alien Breed, System Shock, Aliens, Dead Space, and Event Horizon.

The crowdfunding campaign continues until June 21, 2018, at www.fig.co/xenosis . Interested supporters are able to pledge for a reward or invest in Fig Game Shares that pay a return based on the sales of the game when it releases next year.

About Xenosis Alien Infection

You are a deep space salvage hunter in Xenosis Alien Infection who discovers the remains of the Carpathian, an apparently abandoned interstellar Starship built to terraform mineral rich planets on the edge of the known solar system that vanished over 50 years ago. Taking place on the Carpathian,  you must retrieve the valuable data core. Life support systems are down, and there are traces of an unidentified toxin. As you explore, you begin to learn what happened to its crew and must prevent it from happening to you.

As players explore the Carpathian’s multiple themed, hand-crafted decks, each with areas to investigate and secrets to discover, the game’s main storyline unfolds, but players have the ability to follow side stories and lore as well.  Xenosis Alien Infection offers five core gameplay pillars:, Combat/AI, Survival, Crafting, Lighting/Stealth and Immersion.

Combat/AI

The inhabitants of the Carpathian are fierce and deadly. With advanced AI against you, use tactics to overcome your enemies. With multiple weapon types and deployable items at your disposal, you have unlimited tactical options from melee, close range weapons or snipe from afar with long-range and laser-based weaponry. You can even create and deploy turrets, sentries, and bots to assist you. Face off against a custom-built AI that can adapt, hunt, flank, work as a group and even flee for help. Enemies will use sight, hearing, and smell to find you, and will be relentless in their hunt for you.

Survival

The Carpathians environment is hazardous, you will need to maintain a supply of oxygen and power, whilst protecting your suit from damage and tears, otherwise your journey will end quickly. Battle not only enemies, but the hazards of the environment: extreme temperatures, radiation, toxins, and the vacuum of space.

Crafting

Scavenge what you can from the ship and use it to craft supplies, ammo and upgrades for your weapons and environmental suit. Over 70 schematics to find and use at your disposal, giving you multiple options for survival. Exploration is rewarded with special upgrades, hidden items and specialised crafting materials.

Lighting/Stealth

Sometimes all out gunfights aren’t the way. Use stealth to bypass obstacles and enemies. With the dynamic light and shadow system, turn off or disable the lights, use shadows or move objects to create your own darkness. A fully dynamic system gives unlimited options for a stealthy approach.

Immersion

Feel the tension and atmosphere of the Carpathian from a unique viewpoint. Utilising modern real-time 3D dynamic lighting and shadowing we bring 3D depth to a 2D game in a way that has never been done before. Add in 3D positional audio and a fully reactive and dynamic music system, you can literally feel the tension and atmosphere.

SoundCloud: https://soundcloud.com/james-stone-23

For more information on the game, please visit www.fig.co/xenosis .

Press Kit: http://www.nerdrage.co.uk/press/sheet.php?p=Xenosis

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About NerdRage Studios

NerdRage Studios is a small independent UK based game studio and are registered Playstation, Nintendo & Xbox partners. The studio was founded by self taught indie developer James Stone in 2014, and he is the primary game developer with help from a great bunch of friends. NerdRage Studios has shipped 3 titles (2 small and one major multi platform release). Jump Gunners is their latest release, a crazy 4-player local couch competitive game for Steam, Xbox, PS4, and Switch and was showcased by Microsoft at GDC 2018 and EGX Rezzed as one of their highly anticipated Xbox Indie releases.

About Fig

Fig empowers developers and passionate fans alike to bring well-known franchises and undiscovered indie titles to market. On Fig.co, the community is the center of the publishing process, and the focus is on successful development and commercial viability rather than solely on the funding campaign. In Fig campaigns, developers raise funding from the community of gamers and investors, who can pledge for a reward and/or invest in Fig Game Shares that pay a return based on the game’s sales when it releases.

Over 20 games have successfully funded on Fig, from high profile campaigns for Obsidian’s Pillars of Eternity II: Deadfire, inXile’s Wasteland 3, Double Fine’s Psychonauts 2, Snapshot Games’ Phoenix Point and Interabang’s Jay and Silent Bob Chronic Blunt Punch to innovative indie games including Kingdoms and Castles and Crazy Justice.

PRESS CONTACT

For Fig:

Jim Redner

theRednerGroup

[email protected]