Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
July 8, 2020
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Press Releases
  Share on Twitter RSS

[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

Irvine, California – September 25th, 2018 - Independent developer Obsidian Entertainment, in partnership with indie powerhouse publisher Versus Evil today announced the launch of their next major paid DLC release, titled “Seeker, Slayer, Survivor” for Pillars of Eternity II: Deadfire.

“Seeker, Slayer, Survivor” is a combat-focused expansion pack taking place on a previously undiscovered island that will challenge the martial prowess of players as well as their tactical skills as a commander. Adventurers will embark on a mission to rediscover ancient relics and pit their party against Eora’s most skilled and savage opponents. Adversaries will be plenty and players will be challenged to survive the trials and whims of the spirits and their worshipers to prove they can stand above even the greatest the Deadfire has to offer.

Seeker, Slayer, Survivor is the second of three major expansions to Pillars of Eternity II: Deadfire and will challenge players three major aspects: endurance, puzzle-solving, and pitting destruction against destruction. Seeker combat tasks players with looking for a tactical solution to take down their foes, while Slayer combat will see Deadfire players go up against a variety of fearsome creatures hell-bent on the party’s annihilation. Last but not least, Survivor combat will test the party’s endurance and fighting skills against waves of enemies. Players can unlock these battles through the discovery of different artifacts and sacrificing them to the guardian spirits of the Crucible.

The Crucible will be the ultimate test for Deadfire players as they face off against some of the most deadly adversaries in a fight to the death. Our latest DLC is something that will test any seasoned Deadfire player. A sense of discovery and exploration of new environments and challenges will reveal new artifacts all set within the fabric of a deep story rich in adventure,” said Brandon Adler, DLC Game Director for Obsidian.

Alongside Seeker, Slayer, Survivor comes the 3.0 update patch for Pillars of Eternity II: Deadfire, which brings along a host of bug fixes, balance improvements, and the first of the game’s mega bosses to challenge end game players.

Visit the website:

Visit the game’s official Steam Page here

Visit the game’s official Page here

Follow Obsidian on Twitter and Versus Evil on Twitter

Like Obsidian on Facebook.  Like Versus Evil on Facebook

See the Seeker, Slayer, Survivor Launch Trailer Here:

About Pillars of Eternity II: Deadfire

In Pillars of Eternity II: Deadfire players will embark on a dangerous voyage of discovery to become master of the seas as they command their ship across the new open world region of the Deadfire. Pillars II builds on the foundation of classic RPG gameplay with vastly improved graphics, deeper game mechanics and a whole new handcrafted adventure where choices truly matter. Players can immerse themselves in exploration and discovery as they navigate the rich and exotic Deadfire archipelago by ship, discovering new races, visiting tropical islands, interacting with their inhabitants and engaging encounters at every port. In Pillars of Eternity II: Deadfire players can be accompanied by companions, both familiar and new, and witness their personal relationships evolve with the new companion relationship system. Players can customize the path of their companions by assigning multiple classes and further specialize by choosing a subclass.

About Obsidian Entertainment

Headquartered in Irvine, California and established in 2003 independent developer Obsidian Entertainment is comprised of a team of over 170 experienced games developers, who focus to create compelling games based on home grown intellectual properties. The team have previously developed titles including Star Wars: Knights of the Old Republic II: The Sith Lords, Neverwinter Nights 2 and Fallout: New Vegas. For more information, visit

About Versus Evil

Versus Evil, LLC is a US based independent video game publisher behind critically acclaimed and award winning video games such as Pillars of Eternity II: Deadfire, The Banner Saga, Antihero, Guild of Dungeoneering, Let Them Come and most recently, the hit action RPG Like A Boss.  A solid release line up for 2018 includes the eagerly awaited and final installation in the Banner Saga trilogy, Banner Saga 3, and BAFTA Games award winner At Sundown. Publishing games on all major mobile, PC and console platforms, Versus Evil works with development studios in North America, South America, and Europe.  For more information visit

© Versus Evil LLC. 2013-2018. All rights reserved.