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August 24, 2019
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  The game, inspired by The Legend of Zelda: The Wind Waker and Stardew Valley, has now over 35.000€ in funding.
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[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]




In just a week, more than 1500 backers have helped Summer in Mara, the new game by Chibig Studio, to obtain more than 35.000 euros. The project has 24 days remaining to reach new stretch goals. These new stretch goals will help the game expand the game by adding new features, minigames, and content.


One of these stretch goals is already funded, and now Koa, the main protagonist of the game, will have a set of backpacks to choose between an octopus, a croissant, a beach-like tote bag, and an ocean blue one.


But that’s not all. Other stretch goals revealed are:

  • A surfing minigame, to ride the waves of Mara.
  • A new opening 2D cinematic, made with a traditional animation style.
  • An Xbox One version of the game.


The project has also new rewards, like a message in a bottle. An item that the backer can write and it will appear as a special item in the game.


Summer in Mara will have its Kickstarter active until March 7th, with new surprises and offers.