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  Sepia Rain announces Tidal Tribe
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[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

Luxembourg - March 25, 2019 - Sepia Rain announced the god game Tidal Tribe today, which will be available for PC in Q2 2019. In classical god game fashion, Tidal Tribe gives the player the power to shape the terrain in a world that's constantly hit by waves. Protect villages from floods and waves, all while using that very same water to build lakes and rivers, turning the desert land into a lush forest of trees and bushes.

In addition to the Free Game and Challenge mode, the game mainly features a Campaign that has several main missions, side missions, minigames and other surprises. And not only does the player shape the world to allow all the different types of trees (with their different growing conditions) to thrive, but depending on what the player does, the story might also take a different turn.


Announcement Trailer:


Steam Page:


Name: Pit Gennari

Email: [email protected]


About the Developer

Pit Gennari (aka PowPit, aka Sepia Rain) is a solo developer who finished his CS degree in late 2013 and then decided to make his own game: a god game inspired by titles like From Dust, Doshin the Giant and Populous. Now, after 5 years of development, the game is finally close to being released (development wasn't supposed to last that long, but you know, being an inexperienced amateur PowPit just totally underestimated the necessary work).