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CONVICT GAMES KOALA DETECTIVE NOIR ‘STONE’ OUT NOW ON APP STORE!
Melbourne, Helsinki, Sydney and Los Angeles – April. 08, 2019 – The blokes and sheilas at Convict Games, a team of Academy Award winner and AAA devs have just released STONE their NAVGTR nominated and acclaimed debut interactive story on App Store for $3.99 USD / 4.49 € / ¥480 / £3.99 / $5.99 AUD with the support of Film Victoria.
STONE is also 50% off on Steam release to celebrate the mobile release for PC / Mac players!
NEW iOS LAUNCH TRAILER: https://youtu.be/e_MCFlglSvU
NEW iOS SCREENSHOTS: https://drive.google.com/drive/u/1/folders/17s8IH3dTbjDE3JvBfyJ9-DQevTYzI2RI
APP STORE LINK: https://itunes.apple.com/us/app/stone/id1441772675
iOS review codes are available on request!
Quotes from Gregory Louden, Chief Convict, writer, director:
“Today App Store players craving to play a mature story on iOS. STONE’s episodically told too, so iPhones and iPads are a perfect match as you can play it in chunks like a TV series on the go or at home.”
“STONE plays smooth, looks great and is awesome value for players looking for a episodic interactive story to play on iOS”
“STONE may not be for everyone, but it’s overflowing with references and inspiration that we know will resonate with many that share our affinity for underground art.”
“Our goal at Convict is to tell high impact and alternative stories that fuse cinema, music, art, tv and the best aspects of video game and cinematic storytelling”
WHAT IS STONE?
STONE is a stoner noir adventure story game that follows a loveable, koala private investigator as he pieces together his fragmented memory of the debaucherous night before. As if his morning couldn’t get any more stressful, Stone receives an ominous call threatening to upheave his entire life, just as he realizes his “chookie” Alex, a lorikeet raver and artist, is nowhere to be found.
STONE unfolds as an interactive adventure game story featuring an eccentric cast of anthropomorphic characters and absolutely no frustratingly flow-killing esoteric puzzles . As Stone stumbles through Oldtown, a place teeming with bars, clubs, theaters and more, players can take a “Hard-Ass” or “Soft Touch” approach while interrogating a menagerie of talking animals with bad attitudes and a deep repertoire of Australian slang as he tries to understand what the fuck happened last night.
““STONE is an interactive story I’ve always wanted to tell and play. I wrote, direct, programmed, funded and produced the entire project, and it feels incredibly liberating to break free and to release STONE completely independently.” said writer, director and Chief Convict Greg Louden of Convict Games.
Players can give Stone a much-needed break during his journey by engaging with side activities including dancing to brick-in-a-washing machine techno, drinking beer or cocktails, making beats, taking a smoke break and even watching some public domain classic films.
“STONE may not be for everyone, but we hope it's wild, artistic nature, and Australian influences resonate with those craving a narrative unafraid to ‘go there,’” said Louden. “For STONE, we’ve been tapping into the influential works of counterculture icons including Charles Bukowski, Hunter S. Thompson and Thomas Pynchon, classic stoner noir films such as The Big Lebowski and Inherent Vice, and other narrative-driven games including Firewatch and Grim Fandango.”
Music is also a huge inspiration for the Convict Games team, and STONE’s heavily-curated soundtrack features licensed tracks from several upcoming indie artists around the world. Each song was chosen to reflect the myriad moods in STONE’s story and explores diverse genres such as hip-hop, stoner metal, techno, house and more.
WHO IS CONVICT GAMES?
Convict Games is a collection of artists, developers and coders who previously worked on Control, Quantum Break, Gravity, Prometheus, WWZ and more. Convict Games has been “breaking free since 2017” with its small but passionate remote team of highly-experienced developers willing to risk everything to create a game like STONE. The studio is led by Gregory Louden, an Australian writer and director living in Finland who is so committed to STONE that he created and funded his own company after no other publishers would take a risk on his project.
The team boasts over 10 years of combined experience in the gaming and entertainment industries, with contributions to popular games such as Quantum Break, Control, Downward Spiral: Horus Station and films including Gravity, World War Z, Sucker Punch and Prometheus.
Non-stop licensed tracks from upcoming indie artists from all over the world
STONE’s soundtrack features a diverse list of genres such as hip-hop, stoner metal and techno that accentuates the moods layered throughout the game’s story.
WANNA PLAY STONE?
Visit the official Convict Games accounts on Facebook, Twitter and YouTube.
Review Codes, Media and streamers, contact: