Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
August 3, 2020
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Press Releases
  Stalin vs. Martians 4: Official Announcement
  Share on Twitter RSS

[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

Moscow (The Third Rome), April 24th, 2019

KREMLINCORP Entertainment GmbH proudly announces a new installment in the highly-acclaimed Stalin vs. Martians franchise.

Stalin vs. Martians 4 is dynamic hybrid of isometric action and Stalinism. This kind of synergy provides unlimited possibilities for the intricacy of sophisticated ambivalence of synesthesia. Or whatever. Also there are lots of explosions and you can shoot people from the rocket launcher.

You can see how it looks like in this nice little video with early in-game footage:

The game is very narrative-based. Kinda like Firewatch, but, you know, better. It is also very cinematic. So we intend to provide a stable, very cinematic rate of 24 frames per second... Oh, wait. Okay, maybe more if the audience expects a certain digital fidelity in this field.  

Planned features for Stalin vs. Martians 4:

- Giant Stalin riding a giant mech.

- You can kill Martians (and they can kill you).

- Physics-based destruction of environment. A bit like Katamari Damacy, but in reverse.

- Lots of weapons. Like railgun that shoots... rails.

- Our trademark intermissions.

- The best soundtrack ever.

- Actual gameplay.

The game may also feature nudity if we'll be able to find someone nude.

As far as we know, the original Stalin vs. Martians featured some brilliant, but questionable ideas in the fields of game design, level design and some other designs as well. So we're are quite open to the idea of providing an early one-mission demo to the press in order to show the direction in which our beloved franchise is moving.

You can contact us if you're interested in the first-hand experience of Stalin vs. Martians 4 and ready to be our guinea pigs this early in production. You can use this email (which we read with our own eyes on regular basis): [email protected]

We clearly see a 2020 release for Stalin vs. Martians 4 and so should you.


KREMLINCORP Entertainment GmbH is an international business conglomerate which absorbed a previous developer Dreamlore.

KREMLINCORP Entertainment GmbH develops popular and multifaceted content in a myriad of areas, as well as creates highly original entertainment content through the use of IT technology and that kind of shit.