Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
December 12, 2019
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Press Releases
  inXile entertainment’s arrives digitally on August 27 with retail Xbox One & PlayStation ®4 on September 6
  Share on Twitter RSS

[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

Watch the trailer here:


NEWPORT BEACH, Calif.July 2019 – inXile entertainment, the studio led by Interplay founder and The Bard’s Tale series co-creator Brian Fargo, is proud to announce The Bard’s Tale IV: Director’s Cut lands on Xbox Game Pass, the PlayStation Store, and digital PC stores for Windows, Mac, and Linux on August 27, with retail copies for PlayStation®4 and Xbox One family of devices including the Xbox One X  arriving September 6.

The Director’s Cut is loaded with new features, fixes, and content, making it the truly definitive edition of The Bard’s Tale IV. Along with an Unreal Engine update that has the game looking, playing, and sounding better than ever, The Bard’s Tale IV: Director’s Cut directly addresses feedback received from the game’s initial launch with thousands of fixes and tweaks included. It will be available August 27 on Xbox One and PC with Xbox Game Pass, as well as on the PlayStation Store, Steam and GOG. The Xbox One and PlayStation®4 retail versions will arrive on September 6. Those who already own the PC game will receive the Director’s Cut content and improvements as a free update.

New features of The Bard’s Tale IV: Director’s Cut include:

-    A new end-game chapter that adds hours of additional content

-    New enemies, items, and weapons, including dwarven master-crafted weapons

-    Thousands of fixes and improvements across the game

-    Refined and more feature-rich UI

-    More class/gender character creation options

-    Rebalanced combat and encounters

-    Additional difficulty settings

-    Full gamepad support across all platforms

Each version of The Bard’s Tale IV: Director’s Cut includes bonus in-game items, with the Deluxe Edition on PC offering a wide range of art, music, and the original (and remastered) The Bard’s Tale Trilogy series of games.

(PC) Digital Standard Edition

·    The Bard’s Tale IV: Director’s Cut

·    Digital Code Wheel

·    Digital Guidebook

·    Digital Manual

·    In-game items:

o    Fire Horn

(PC) Digital Deluxe Edition

·    The Bard’s Tale IV: Director’s Cut

·    The Bard’s Tale Trilogy

·    Hi-res Map

·    Hi-res Wallpaper

·    Digital Code Wheel

·    Digital Guidebook

·    Digital Manual

·    Digital Novellas

·    Digital Art Book

·    Digital Songbook

·    Digital Soundtrack

·    In-game items:

o    Fire Horn

o    Kael’s Axe

o    Red Boots

o    Bardic Brian Skin & Booty

Digital Xbox One and PlayStation®4

·    The Bard’s Tale IV: Director’s Cut

·    In-game items:

o    Fire Horn

Retail Day One Edition Xbox One and PlayStation®4

The retail Day One Edition for Xbox One and PlayStation®4 will include additional content. Quantities are limited.

â—Ź    The Bard’s Tale IV: Director’s Cut

â—Ź    Physical poster map

â—Ź    In-game items:

â—‹    Fire Horn

â—‹    Kael’s Axe

â—‹    Red Boots

â—‹    Bardic Brian Skin & Booty

About inXile entertainment

inXile entertainment is an Xbox Game Studio developing console and PC titles, with locations in Southern California and New Orleans. Established and headed by Brian Fargo since 2002, inXile has continually delivered innovative and high-quality experiences to our passionate and dedicated fan base. We bring our love for RPGs, deep and engaging stories, and tactical thinking to each of our titles. Our history of successful crowdfunded releases include Wasteland 2, Torment: Tides of Numenera, and The Bard's Tale IV. We're currently working on Wasteland 3 and other unannounced projects.

About Deep Silver

Deep Silver develops and distributes interactive games for all platforms. The Deep Silver label means to captivate all gamers who have a passion for thrilling gameplay in exciting game worlds. Deep Silver works with its partners to achieve a maximum of success while maintaining the highest possible quality, always focusing on what the customer desires.

 Deep Silver has published more than 200 games since 2003, including its own brands like the open world extravaganza Saints Row, the zombie action franchise Dead Island, and the grim post-apocalyptic future of the Metro series. Upcoming highlights from Deep Silver include Dead Island 2. Deep Silver also owns the development studios Deep Silver Dambuster Studios in Nottingham, UK; Deep Silver Fishlabs in Hamburg, Germany, Deep Silver Volition based in Champaign, IL, USA, and Warhorse Studios based in Prague, Czech Republic. For more information please visit

Koch Media is a leading producer and distributor of digital entertainment products (games, films and software). The company's own publishing activities, marketing and distribution extend throughout Europe, North America and Australia. The Koch Media group has more than 20 years of experience in the digital media business, and has risen to become the number one publishing partner in Europe. It has also formed strategic alliances with numerous games and software publishers: Bethesda, Capcom, Codemasters, Kaspersky Labs, Konami, Koei Tecmo, Milestone, Sega, Square Enix, etc. in various European countries. With Headquarter in Höfen, Austria Koch Media owns branches in Germany, England, France, Austria, Switzerland, Italy, Spain, the Nordic regions, Benelux, Australia, Czech Republic and the United States.

All product titles, publisher names, trademarks, artwork and associated imagery are trademarks, registered trademarks and/or copyright material of the respective owners. All rights reserved.