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  It’s time to stretch your sanity to the limit as a large update kicks in for Project Downfall , with new tweaks, new levels, and a new cyberpunk downfall path .
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07/17/2019
 


[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

FOR IMMEDIATE RELEASE – July 17th, Magdalenka, Poland.

What path will you choose? If you want to see the truth, like Neo did – take the red pill. But if you wanna turn berserk mode on, then the blue pill should be your choice. Remember, though, that whichever path you choose, it will have its consequences – and now, more than ever before, as a big boost of content is coming to Project Downfall with the new, mad update.

Watch the Project Downfall Steam Early Access Update Trailer HERE to put your sanity to the test.

Don’t forget to add the game to your wishlist on Steam (https://store.steampowered.com/app/992730/Project_Downfall/) so as not to miss any updates on its development. Additionally, starting tomorrow (18.07.2019), at 10.00 a.m. Pacific time, the price of the game will be reduced by 30%. The promotion will last 14 days.

And if you’ve already tested the Early Access version of the game, then prepare for quite a new challenge, as a lot of fresh content has just been added to the game. Some of new changes include:

  • New nonlinear paths and levels with multistaged levels (every main path now has a minimum of eight of them) with loads of new possibilities to access optional routes;

Improved and extended consequences, and a sanity system;

Further tweaks to the new aiming system: with a centered crosshair (replacing the previously used hybrid 3d scanner) and updated tracers – you’ll shoot, and you’ll hit exactly what you aimed at;

The game got even harder (sorry, no more casual mode) and longer, with around 2.5–3 hours for just one chosen path on normal difficulty;

Change the bloom intensity, headbob, constant run, along with a multitude of gamepad settings and a brand-new awareness system which will give visual feedback with blindside incoming danger.

ABOUT PROJECT DOWNFALL

Welcome to a vision of the world on the edge of decay – a world in which the biggest political and economic clash since the Cuban Missile Crisis is now emerging. The European Union is in disarray. France and Germany are each embroiled in their own brutal civil wars. Poland and Hungary, on the other hand, have joined the Novorussian Federation. This new political power has, naturally, triggered the creation of its exact opposite – the Pact of the Transatlantic States, brought to life under the supervision of the United States to stop the crisis and become an alternative for an already weakened European Union.

To save declining government budgets, those in charge have started to look for ways of squeezing more from citizens already exhausted to the limit, and they have finally come up with a seemingly perfect solution: meds. Everyone capable of working is forced to routinely take medication prescribed by doctors in accordance with the newly adopted law. The meds program is aimed at creating a more efficient workforce.

Nothing comes without a price though: all chems have their side effects, and sometimes just a tiny dose is enough to push you down the path of no return – one that will prove to you that an overdose of reality can have dire consequences.

Project Downfall is a retro-style, cyberpunk, reflex-based shooter with adventure elements, where the key to successful gunplay is to use cover and your pills at the right time in any given situation.

Self-medicated and low on ammo with no time to reload – and facing an enemy reloading right in front of you? Dash up to him and smack him with a self-medicated kick to send him flying. Dodge incoming bullets for a score multiplier. And rip enemies to shreds with your huge arsenal of weapons, including several different shotguns, a minigun, a berretta, a katana, and even a lead pipe.

PROJECT DOWNFALL MAIN FEATURES:

  • A fast-paced shooter that will test both your reflexes and quick thinking;

A non-linear story with multiple endings, set in a cyberpunk, dystopian future that will be added during the Early Access development stage;

Unique, trippy, retro-style visuals;

An original soundtrack dynamically adapting to what's happening on-screen;

A combo system based on self-prescribed pills, which opens a new dimension for you – a special Focus Mode, slowing down the action ¬– crucial to your victory in combat;

A large weapons arsenal including several different shotguns, a minigun, a berretta, a katana, and even a lead pipe;

Lots of fun ways to dispatch your foes, or “cannon fodder”, if you will;

The Superkick! Give your opponents a quick and completely free flying lesson!

Project Downfall is now available on Steam Early Access (https://store.steampowered.com/app/992730/Project_Downfall/).

The game is also coming to Xbox One and Nintendo Switch.

The final release date for PC and consoles will be announced in the future.

More information about the game can be found on Facebook and Twitter.

We also recommend checking out our Steam community page (https://steamcommunity.com/app/992730/allnews/) to keep track of what’s new, as well as major new features, notes, immediate priorities for next update, etc.

__________________________________________________________________________________

About MGP Studios

MGP Studios is a small, independent team based in Magdalenka, Poland. The current dev team also includes programmers from Solid9Studio. Thus far, the developers have launched such games as Sinless and Roll'd. Currently the team is simultaneously working on two projects: Project Downfall and Sand is the Soul. http://mgp-studios.com/