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August 9, 2020
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Press Releases
  Explore the rhythm of life in Across the Grooves, an interactive graphic novel for PC early next year
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[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

Bordeaux, France, August 14 - Award-winning French developer Nova-box is pleased to announce Across the Grooves, a new narrative experience that combines music with rich storytelling. Set in a universe of magic-realism, players must strum away at the strings of fate, plucking at the boundaries of reality and uncovering alternate life paths:  


Take on the role of Alice, a young woman who lives in the heart of Bordeaux. Alice is in a long-term relationship, holds down a stable office job, and owns a cushy apartment, but her life is otherwise uneventful. Until, one day, a parcel arrives - a vinyl record from Ulysse, Alice’s ex-lover.


Out of curiosity, she places the record on the turntable and, as the needle settles into the grooves, she is thrown back into her past to relive her defining moments. When she returns to the present, everything has changed.


This dynamic narrative adventure sees players unravelling this musical mystery, tracking Ulysse across Europe to uncover the origins of that magical record. Perhaps Alice will also rediscover herself along the way.


Illustrated by beautiful, hand-crafted drawings and backed by a dynamic, mood-adapting score, Across the Grooves will stick in your head long after playing. Explore alternate realities and feel the beat of European cities as you travel through time and across the world. Shape your own destiny with a range of branching dialogue options, then experience another of many alternate realities by playing through again.


Across the Grooves is coming to PC, Mac, and Linux early 2020, launching in both English and French. You can wishlist it on Steam now at


About Nova-box


Nova-box is small, award-winning independent game studio, founded in 2007. During the first years, they worked mainly as subcontractors specialized in Artificial Intelligence and user experience design for larger game studios. Since 2013, they’ve been creating and publishing their own narrative games, starting with “Echoes, Season 1: Greenhearth” on iOS from 2013 to 2015, and followed by two critically acclaimed interactive graphic novels: “Along the Edge” in 2016, and “Seers Isle” in 2018.


Wishlist on Steam: