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February 25, 2020
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Press Releases
  Arcade Spirits coming to consoles on May 1st
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02/14/2020
 


[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

PQube (London, UK) – February 14th, 2019 – Today, PQube and developer Fiction Factory Games are excited to announce the console release date for Arcade Spirits! The romantic comedy visual novel will be available for Nintendo Switch, PlayStation 4 and Xbox One digitally on May 1st, 2020. The European physical version will also release on that day, North-American turtledoves will be able to pick it up on May 5th.

 

On top of that, Arcade Spirits will be part of the big Valentine's Day celebration on Twitch today! Tune in to Sharkyaenne's developer stream starting 3pm PST, where she will be playing the game, chatting about its development and giving away some codes!

The game and a free demo is currently available on Steam!

 

Also, check out our new trailer: https://youtu.be/L2WkXP3dWhU

Arcade Spirits, a romantic comedy visual novel, follows an alternate timeline set in the year 20XX where the 1983 video game crash never occurred. After a losing your job, you find a new future at at the Funplex, a popular arcade, home to a host of unique personalities and customers. Where will this new-found path in life take you? Who will you meet along the way? Will you find the romance you're seeking?

Check out @ArcadeSpiritsVN or #ArcadeSpirits on social media and the official website: www.arcadespirits.com

For more information and the latest news, follow us on Twitter, Facebook, Twitch and Instagram or check out our homepage: http://pqube.co.uk/ 

About Fiction Factory Games

A partnership between Stefan Gagne and Aenne Schumann, is dedicated to developing narrative adventure games. Arcade Spirits is their first release. Stefan Gagne has published several novels including City of Angles and anachronauts, and has developed award-winning modules for Neverwinter Nights including Penultima, elegia eternum, and the HeX coda. He also worked on the 7Seas Fishing Game, a successful casual game in Second Life. Aenne Schumann is a veteran of indie game journalism including press2reset, podcasts, and various panels. She also has worked on the narrative and dialogue writing of Ray's the Dead and participated in game jams to make The Third EyeTM, and Space Cat Boyfriend. They are currently working with collaborators including artists Molly Nemecek and Taylor Rose, and musician Greg Mirles.

 

About PQube

PQube is a leading publisher, distributor and service provider for the interactive entertainment industry with a global reach through UK, Europe, Middle East, Australia and North and South America from its offices in Letchworth (UK), Bristol (UK), Paris (France), Los Angeles (USA) and Hong Kong.

As a licensed publisher with Sony, Microsoft, Valve, Nintendo and Apple, PQube’s software division publishes and distributes video games for PlayStation 4, PlayStation Vita, Nintendo Switch, Xbox, iOS, Android, PC and has full coverage across all digital download platforms, establishing a track record of success with major franchises including: Gal*Gun, Chaos;Child, Cat Quest, Valkyrie Drive, White Day, Root Letter, BlazBlue, Guilty Gear, Kotodama, MotoGP, Ride, MXGP, Harvest Moon, Senran Kagura and Steins;Gate.

PQube’s hardware division designs, manufactures and distributes officially licensed consoles and accessories including the brand-new Atari ‘Retro’ range.

We thank all our partners and acknowledge all game names, brands and trademarks as properties of their respective owners. Visit: www.pqube.co.uk/games