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Introducing Gameloft for brands with Vivendi Report on Gamers & Brands
Paris, June 2020 – Gameloft for brands, leader in gaming experiences for brands, and Vivendi Brand Marketing, are proud to announce the launch of their new report: Gamers & Brands. While debunking some myths about gamers, the study shows what gamers expect from brands, and how organizations can create meaningful connections with this influential audience.
Gamers & Brands draws on findings from three studies involving over 80,000 gamers, 1,800 brands, and in collaboration with Vivendi businesses. Among the key insights:
The report clearly shows that gamers are consumers with specific expectations that companies have to navigate, demanding them to be socially responsible and to provide helpful, inspiring or rewarding content. Leveraging 20 years of gaming expertise, Gameloft works with thousands of organizations to help them better engage with their customers by creating gaming experiences that deliver on those expectations. Today, alongside the report, Gameloft is proud to unveil Gameloft for brands, a new identity for its brand advertising activity that reinforces the company’s commitment to empowering brands with gamified solutions to reconnect with their audiences, overcome attention challenges and drive results.
“The Gamers & Brands report gives powerful insights on what players expect from brands, and demonstrates the value of our mission,” said Alexandre Tan, VP of Brand Partnerships and Advertising at Gameloft. “Today we unveil this study at the same time as we unify all our services behind a clear brand that is an expression of our strategy and of what we want to bring to clients. Our new visual identity and name highlight how we make our business evolve. During the past few months, we have seen more and more people turn to gaming, whether to relax, learn, have fun or keep in touch with friends, proving our strategy as a company to be more relevant than ever.”
Underlining the robust opportunities for brands to engage with gamers, Maria Garrido, SVP Brand Marketing at Vivendi, explains, “Gamers have a more positive and engaging relationship than the general population with brands – 56% say they trust companies and brands. As this cohort is more connected to popular culture, there is a tremendous opportunity for brands to engage gamers, both within the gaming space and as influencers, to carry the brand message to a larger audience.
For any queries on the report, please contact: [email protected]
To learn more about Gameloft for brands gamified solutions, discover our work and contact us, visit: www.gameloft.com/forbrands
About Gameloft for brands
With a monthly audience of 250 million active players, 300 million impressions, and an average playtime of 27 minutes per day per user, Gameloft for brands offers advertisers a unique level of visibility and engagement with their audiences. To date, Gameloft for brands has delivered more than 10,000 campaigns for prestigious brands such as Air France, Coca-Cola®, Ford, FOX™, Ferrari, ING, Netflix, Procter & Gamble, Samsung and LEGO, in over 40 countries around the world (North America, Latin America, Middle East, Africa, Europe, Asia, etc.) and our work has been honored with over 50 awards from marketing organizations.
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About Vivendi Brand Marketing
Vivendi Brand Marketing pioneers new spaces for brand expression by combining in-depth knowledge of brands, audiences, and content with Vivendi’s strengths in music, gaming, films, books and more. We have a robust understanding of the role content plays in building meaningful connections between brands and people, designing brand content strategies that attract new audiences and drive profitable customer action.