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October 1, 2020
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[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]


Charity Effort Raises Awareness and Support for in the Fight to End Hunger

THE BULLPEN – – ---, 2020 Mega Cat Studios will be releasing Bite the Bullet worldwide for release on the Nintendo Switch, Xbox One, Playstation 4, Steam and GOG.

Bite the Bullet is the world’s first run and gun and eat. In this roguelite RPG shooter, intense action blends with deep character customization: Eat your way through armies of zombies, robots, mutant plants and giant boss battles, using every dietary choice to build your skill tree, craft new weapons, and to unleash your inner Zombro. Strap on your bandanna. Grab your critter cannon. It’s time to eat.

“We couldn’t be happier with the project, and have immersed ourselves into the eating and gaming universe. We can’t wait to watch player’s enjoy the depth and detail we’ve given Bite the Bullet.” said Nate Flynn, Creative Director at Mega Cat Studios. “We have done some serious method acting by spending time with celebrity chefs, world champion competitive eaters, and game developers over the globe during the 3 year development cycle”.

Bite the Bullet bleeds into the real world, giving players the opportunity to use in-game heroics to address the issue of hunger facing individuals around the world. Through a partnership with Feeding America, players can use their Bite the Bullet Twitch streams as fundraising vehicles for a good cause.

Feeding America’s mission is to feed America’s hungry through a nationwide network of member food banks and engage the nation in the fight to end hunger. Through an innovative Twitch outreach program, Feeding America is giving gamers the tools to make a real-world difference. Every $1 a streamer raises can provide 10 meals to people in need.

For more information on Bite the Bullet and to purchase the game please visit on the world wide web and on Steam:

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About Mega Cat Studios: Based in Pittsburgh, PA, Mega Cat Studios is a creative first video game developer with a retro ethos and a culture of innovation. Their library of past title includes modern platform releases as well as retro, cartridge-only experiences. They believe that zombie meat feels like mayonnaise in a plastic bag and tastes like dry-aged venison caked in bleu cheese and marinated in for several days in raw egg yolk sitting beneath a Florida sun.