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Strap Into the Cockpit, Fire Up the Blasters, and Get Ready to Save the Universe in Galacide — Available Now for Consoles!
Raleigh, NC (October 23, 2020) — Greetings, Starfighter! Today, the team at independent game development studio Puny Human are inviting you to hop into the pilot’s seat and save the universe in Galacide, now available on PlayStation 4, Xbox One, and Nintendo Switch! Galacide takes the bullet-hell hair-trigger intensity of a SHMUP game and combines it with the quick-thinking puzzle-solving fun of a match-3 title! Players need to deke, dodge, and destroy enemy spacecraft and use the pieces of colored scrap they drop to stop the ever-advancing Bitwall before it reaches Earth and destroys us all! Currently enjoying a “positive” rating on Steam, players can now hop into the action on the console of their choice — alone, or with a team for co-op madness!
“We’re beyond pleased to finally put Galacide in the hands of PlayStation, Xbox One, and Nintendo Switch owners,” said Michael Sanders, Studio Director at Puny Human. “It’s had a great reception on Steam and we can’t wait for console players to jump into the action.”
Save the universe — your way! Galacide features a variety of different game modes to keep the action going after you saved the universe in the Campaign mode. For starfighters that truly want to push their skills to the limit, Endless Mode pushes players through a relentless onslaught to see how long they can last! For the intellectually proficient pacifists out there, Puzzle Play does away with the distractions of enemy fire and challenges them with progressively more difficult scenarios.
Watch the Galacide Teaser Trailer here:
[Download] https://uberstrategist.link/Galacide-Trailer-DL ;
A full press kit, including logo, screenshots, key art, and trailers can be found here: https://uberstrategist.link/Galacide-Presskit. ;
About Puny Human:
Puny Human is an independent game studio with a strong passion for games and game development. Formed by a group of game modification creators, our mission includes humility, learning, and forming unique experiences into games. Since 2007, we’ve worked hard to make the kinds of games we love to play, such as Dystopia, Blade Symphony, and, most recently, Galacide.
Danni Amos & Brendan Quinn