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April 22, 2021
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Press Releases
  Indie Game Raising Money for Multiple Sclerosis Charity
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03/01/2021
 


[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource Games Press.]

3/1/2021

DALLAS, TX – In honor of Multiple Sclerosis (MS) Awareness Month, independent game developers Chris Bryant and Chris Hernandez are raising money for an MS charity.  All revenue for Super Rad Raygun on itch.io for the month of March will be donated to Can Do MS!
 
Can Do MS delivers health and wellness education programs to help families living with MS thrive.  They offer the industry's most comprehensive program for support partners and loved ones, enhancing overall health and well-being by addressing challenges that are unique to families living with Multiple Sclerosis.

 
While Super Rad Raygun aims to be fun and approachable, the team wanted to give it a deeper meaning as well. The game's limited-energy mechanic is based on Chris Bryant's personal experiences with MS.

 
In 2013, during PAX Prime, when they weren't promoting the game, Chris Bryant and Chris Hernandez were seeing the sights of Seattle–which required a LOT of walking.  For three days, they explored the city, and Chris Bryant's MS continued to take a toll on his body.  He could walk for 10 to 15 minutes, then he'd have to sit and rest to regain his energy.
 
During these breaks, the team would discuss the game and the enhancements that they’d like to make. They thought it might be interesting to incorporate Chris's struggles with MS into Super Rad's gameplay. The result is an upgrade system that allows Rad to become super powerful, but he has to balance this with a limited amount of energy. So, if the player uses too many abilities, they will exhaust all of Rad's energy, forcing them to take a brief rest.
 
To support Can Do MS, you can pick up a copy of Super Rad Raygun on itch.io or donate directly using the link below.

 
Purchase Super Rad Raygun: https://trufun.itch.io/super-rad-raygun

 
More info: bit.ly/SuperRadMS
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About Super Rad Raygun
It is the year 198X. Big hair is hot, and the war with the Soviets is colder than a refreshing glass of New Coke. RAD RAYGUN must travel the world fighting communist robots, and save the 1980′s by shooting his way through the decade in a totally fresh, expanded version of the original Xbox Live indie game.
SUPER RAD RAYGUN pits Rad against a whole new wave of deadly enemies and locations – from the Communist strongholds of the Far East to strategically insignificant islands off the South American coast. But chill out, because Rad has gnarly new weapons, upgrades, and a revamped gameplay engine to help him out.
Ultra-sharp 144p resolution graphics and 4 unique shades of monochrome off-green bring Rad Raygun to life, as only 80′s mobile technology can.
Super Rad Raygun is a nod to video games and pop culture of the 1980s and pokes fun at the politics of that era. It is a trip down memory lane for retro enthusiasts, while also incorporating modern systems and play mechanics familiar to today’s gamer.
Contact
Chris Bryant
Co-founder, Game Developer
TRU FUN Entertainment, LLC

http://bit.ly/SuperRadMS