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October 17, 2021
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Press Releases
  PalmRide now on Steam
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[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource Games Press.]

Before the pandemic started, one computer science student was prototyping with making pseudo-3d driving games. After a prototype that received positive feedback on Reddit, he decided to turn it into a full game. Fast forward more than a year, and now the full game is available on Steam: . If you like what you see on the Steam page of the game, consider giving it a try!


PalmRide is a retrofuturistic fast-paced driving game inspired by classic games like Out Run, or Rad Racer, and the modern Synthwave/ Outrun flashy aesthetics.


The game is about driving. Really, you have to drive A LOT in this game! Let the synthwave beats guide you into a journey through the night. 


Tired of driving alone?


In this game, you don’t have to drive alone! There is a game mode (RAD GUY) where you have to get the best score. See how other players played, and try to get a better score than them! The leaderboard resets daily, so you always have an opportunity to be the best!


There is a vast game world to explore, and each game zone has its unique mechanics and visuals. You will encounter cities, mountains and beaches on your way! Avoid arcade machine robots, reckless drivers, police, and then casually jump over the ocean!


Features in the game

Endless procedurally generated map

Vibrant and alive city

Roads that go through mountains

Places where you have to jump over the ocean

Road rendering using classic road rendering techniques

Extra lives, bullets, nitro, flight bonuses

Synthwave background music

Ability to import your own music into the game

Ability to shoot pretty much everything

Tunnels that trigger your photosensitive epilepsy

Online global ranking system


About the creators

As stated in the intro, the game started out as a prototype made by a computer science student. He then decided to turn it into a full game, and asked a friend to help with the music and sound. That friend was COVALENT !

In the meantime an artist came, so now it was three guys working on the game. He basically reskinned the entire game, and got rid of the programmer art that was previously in the game. The game looks good mostly because of him!

Again, the game was just released on Steam, and it’s an important milestone for the team. If you are interested, just go give the game a try: 


Follow the team on Twitter and visit the website for more information.

For press/ influencer enquiries, contact: [email protected]