Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 19, 2021
arrowPress Releases
If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Press Releases
  Gaming and the Sustainability Problem: Console Power Consumption Increases by Up to 2,520%
  Share on Twitter RSS

[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource Games Press.]
  • Based on average use: Playstation 5 consumes 153 kWh per year (Playstation 1: 5.84 kWh)
  • Climate and environmental protection is important to 80% of gaming companies in Germany
  • Gaming responsible for as much emissions as 5 million cars in the US alone
  • Gaming shares recently cease outperforming

A Playstation 5 consumes 153 kWh per year with an average usage time of 2 hours per day, whereas a Playstation 1 uses just 5.84 kWh, not even taking into account the consumption of the TV or monitor. In contrast to numerous other technical products such as washing machines or refrigerators, electricity consumption in the gaming sector is increasing considerably, as shown in a new infographic by

Increased consumption aside, 4 in 5 German gaming companies claim that the issue of environmental and climate protection is important to them. 76% of the companies mentioned are engaged directly, be it through energy and heating saving measures or the use of green electricity.

A look at the CO2 emissions caused demonstrates the relevance of the topic. In the USA alone, the emissions resulting from gaming are roughly equivalent to those from 5 million cars - yet there is a considerable market for gaming beyond the United States of America. As the infographic shows, 2.95 billion people around the world played digital games last year.

Although the gaming industry has been able to post strong growth figures, not least in the wake of the Corona crisis, there have recently been sectors on the stock exchange floor with significantly larger gains. Nevertheless, the VanHeck Gaming ETF rose by 3.9% over the last year, while the DAX and Dow Jones rose by 17.6% and 20.8% respectively.

Questions of sustainability, however, are likely to have played a subordinate role at best in game developers' share price development. While power consumption from bitcoin mining, for example, has often attracted strong criticism, consoles' energy use remains a marginal issue in public and media discourse.
The full story with the infographic, facts and more statistics:
Please link this article if published

About Block-Builders is a news and information platform that publishes forecasts, investment news and background reports.
Block Builders GmbH
Kurfürstendamm 11
10719 Berlin
Press Contact
Raphael Lulay
[email protected]