[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource Games Press.]
Winner of “The Best Competitive Online Game”
Award Added to Publisher’s Lineup, First Multiplayer Online
Battle Arena Game to Participate in World Cyber Games
Russia
This Release's Tags
Online Games, Online Multiplayer, PC, PC gaming, Real-Time
Strategy, Strategy, competitive gaming, free to play, free-to-play,
multiplayer, online gaming
MOSCOW - Oct. 25, 2011
Syncopate, a leading online games publisher in
Russia, today announced that
Rage of Titans, a free-to-play, Multiplayer Online Battle
Arena (MOBA) title, has been localized and commercially released
for Russian audiences. The Russian version of
Rage of Titans is available exclusively through
GameNet, Syncopate’s social network and
distribution platform for gamers.
Rage of Titans’ session-based gameplay has been
popular with audiences across the globe, winning Pubwin
Media’s coveted “The Best Competitive Online
Game” award, as well as becoming the first MOBA game to be an
official tournament title in
World Cyber Games (WCG) Russia. Players can sign
up to fight on
Rage of Titans’ highly competitive battlefields by
visiting the game’s official website at
www.rotonline.ru.
In
Rage of Titans, players must join a centuries-long
struggle for dominance over the land. Developed and produced by
MOBA enthusiasts and professional gamers,
Rage of Titans presents a new take on the classic MOBA
model, adding dynamic environments, refocused battlefield tactics
and a matching system that guarantees similarly-skilled
opponents.
Key features include:
• Rally points that players can use to strategically
respawn minions
• An advanced matching system that facilitates engaging
battles with evenly matched players
• In-depth gameplay statistics, such as battle data and
leaderboards, for players who want insight on their progress
• A reconnect feature that allows gamers to quickly rejoin
dropped matches and avoid unfair losses
“I am delighted that more and more gamers are deciding to
join the industry and make games for each other,” said Ilya
Verigin, Syncopate CEO. “This is certainly true of the game's
developer, SG-TY;
Rage of Titans is made by
DotA pros for
DotA fans, and I am sure this approach is bound to
succeed.”
Rage of Titans sets itself apart by being the first
Russian MOBA title played professionally. Gamers have enjoyed
fierce
Rage of Titans competition through Syncopate-sponsored
tournaments and the official WCG 2011 Final in Moscow, which
Syncopate co-organized.
Rage of Titans was the second Syncopate title available in
the competition, appearing alongside military-themed shooter
War Inc. Battlezone.
"It was our pleasure to find in Syncopate not only a business
partner we could rely on, but also a company who shares our passion
for
DotA-styled games," said Qian Wenhai, SG-TY CEO.
For more information on
Rage of Titans, please visit
www.rotonline.ru.
About Syncopate
Syncopate is a leading Russian online game publisher introducing
a brand new social network for gamers – GameNet – that
enhances both the gaming experience and game-to-game
communications. GameNet seamlessly integrates social networking and
community features that extend the boundaries of online gaming.
Syncopate is the exclusive publisher in Russia and the CIS of
internationally acclaimed hits including Blood Rites by KongZhong
(NASDAQ:KONG), Rage of Titans by Ningbo SG-TY and War Inc.
Battlezone by Online Warmongers Group. Additional information is
available at
www.syncopateglobal.com.
About Ningbo SG-TY
Ningbo Shengguang Tianyi Technology Ltd (SG-TY) was established
in 2008 as part of the Shengguang Group by gaming enthusiasts
well-known in the world of professional DotA players. The
development team comprises top tier professionals, including people
who were engaged in production of such titles like Aion: The Tower
of Eternity, TERA: The Exiled Realm of Arborea, and Age of Conan.
Rage of Titans became the first product of the company and has been
highly acclaimed with community and the media. The game received
“The Best Competitive Online Game” award by Pubwin
Media, and will become the cybersport discipline of World Cyber
Games (WCG 2011) in China.
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