Game Developer is part of the Informa Tech Division of Informa PLC
Informa PLC
|
ABOUT US
|
INVESTOR RELATIONS
|
TALENT
This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.
Game Market Research
GDC Vault
GDC
Advertise With Game Developer
Stay Updated
Stay Updated
News
Trending
Related Topics
Game Industry Layoffs
GDC 2024 Coverage
Generative AI
Investments & Aquisitions
Unionization
Top Stories
Business
Game Design
Marketing
Programming
More
Related Topics
Interviews
Q&A's
Deep Dives
Postmortems
Culture
Business
Marketing
Design
Programming
Production
Art
Audio
Recent in
More
Read More: Business
Key art for 2024's Another Crab's Treasure.
Business
Another Crab's Treasure sells 30,000 units within its first day
Another Crab's Treasure sells 30,000 units within its first day
by
Justin Carter
Apr 26, 2024
1 Min Read
thumbnail
Business
Why AI Isn't The New Crypto In Gaming
Why AI Isn't The New Crypto In Gaming
by
Tess O'Leary
Apr 26, 2024
3 Min Read
Blogs
Related Topics
All Blogs
Featured Blogs
Blogging Guidelines
Blog Now
See All
Jobs
Related Topics
Game Artist
Game Animation
Video Game Designer
Game Programmer
Gameplay Engineer
Education
More Jobs
See All
Sponsored By
Home
Winifred Phillips
Winifred Phillips
Blogger
Latest from Winifred Phillips
thumbnail
Audio
The Game Show Interview: Starting a Career as a Game Composer
The Game Show Interview: Starting a Career as a Game Composer
by
Winifred Phillips
Apr 17, 2024
14 Min Read
thumbnail
Audio
Dial up the Diegetics: Musical Sound Effects for the Video Game Composer (GDC 2024)
Dial up the Diegetics: Musical Sound Effects for the Video Game Composer (GDC 2024)
by
Winifred Phillips
Mar 6, 2024
9 Min Read
All from Winifred Phillips
Audio
The Big Index 2024: Articles for Game Music Composers
The Big Index 2024: Articles for Game Music Composers
Feb 13, 2024
|
15 Min Read
by
Winifred Phillips
Audio
Importance of Contrast (The Game Music of Jurassic World Primal Ops: GDC 2023)
Importance of Contrast (The Game Music of Jurassic World Primal Ops: GDC 2023)
Jan 12, 2024
|
7 Min Read
by
Winifred Phillips
Audio
Cultural Influences in the game music composition of Secrets of Skeifa Island
Cultural Influences in the game music composition of Secrets of Skeifa Island
Dec 12, 2023
|
9 Min Read
by
Winifred Phillips
Audio
Kinetics and the 12 Tone Approach (The Game Music of Jurassic World Primal Ops: GDC 2023)
Kinetics and the 12 Tone Approach (The Game Music of Jurassic World Primal Ops: GDC 2023)
Nov 27, 2023
|
6 Min Read
by
Winifred Phillips
Audio
Polytonality (The Game Music of Jurassic World Primal Ops: GDC 2023)
Polytonality (The Game Music of Jurassic World Primal Ops: GDC 2023)
Oct 12, 2023
|
9 Min Read
by
Winifred Phillips
Audio
Whole Tone and Octatonic Scales (The Game Music of Jurassic World Primal Ops: GDC 2023)
Whole Tone and Octatonic Scales (The Game Music of Jurassic World Primal Ops: GDC 2023)
Sep 19, 2023
|
8 Min Read
by
Winifred Phillips
Audio
Quartal Chords and Chromatics (The Game Music of Jurassic World Primal Ops: GDC 2023)
Quartal Chords and Chromatics (The Game Music of Jurassic World Primal Ops: GDC 2023)
Aug 16, 2023
|
9 Min Read
by
Winifred Phillips
Audio
Tonic Pivot (The Game Music of Jurassic World Primal Ops: GDC 2023)
Tonic Pivot (The Game Music of Jurassic World Primal Ops: GDC 2023)
Jul 17, 2023
|
9 Min Read
by
Winifred Phillips
Audio
BBC Sound of Gaming Interview: Winifred Phillips Discusses Game Music Composition
BBC Sound of Gaming Interview: Winifred Phillips Discusses Game Music Composition
Jun 20, 2023
|
24 Min Read
by
Winifred Phillips
Audio
Super Mario Bros. video game theme song honored by Library of Congress (NPR Interview)
Super Mario Bros. video game theme song honored by Library of Congress (NPR Interview)
May 22, 2023
|
24 Min Read
by
Winifred Phillips
Audio
Anatomy of a Game Music Track: Composing Music for Skyweaver
Anatomy of a Game Music Track: Composing Music for Skyweaver
Apr 18, 2023
|
8 Min Read
by
Winifred Phillips
Game Platforms
The Music of Jurassic World Primal Ops – Techniques for Game Composers
The Music of Jurassic World Primal Ops – Techniques for Game Composers
Feb 21, 2023
|
10 Min Read
by
Winifred Phillips
Game Platforms
The Big Index 2023: Articles for Game Music Composers
The Big Index 2023: Articles for Game Music Composers
Jan 10, 2023
|
13 Min Read
by
Winifred Phillips
Game Platforms
Narrative in trailers, cutscenes and cinematics (for the game music composer)
Narrative in trailers, cutscenes and cinematics (for the game music composer)
Dec 16, 2022
|
9 Min Read
by
Winifred Phillips
Game Platforms
Identity in trailers, cutscenes and cinematics (for the game music composer)
Identity in trailers, cutscenes and cinematics (for the game music composer)
Nov 18, 2022
|
8 Min Read
by
Winifred Phillips
Game Platforms
Information in trailers, cutscenes and cinematics (for the game music composer)
Information in trailers, cutscenes and cinematics (for the game music composer)
Oct 13, 2022
|
7 Min Read
by
Winifred Phillips
Game Platforms
Characterization in trailers, cutscenes and cinematics (for the game music composer)
Characterization in trailers, cutscenes and cinematics (for the game music composer)
Sep 14, 2022
|
8 Min Read
by
Winifred Phillips
Game Platforms
Utility for Modular Game Music (Composing for Lineage M: GDC 2022)
Utility for Modular Game Music (Composing for Lineage M: GDC 2022)
Aug 16, 2022
|
8 Min Read
by
Winifred Phillips
Game Platforms
Segmentation for Modular Game Music (Composing for Lineage M: GDC 2022)
Segmentation for Modular Game Music (Composing for Lineage M: GDC 2022)
Jul 19, 2022
|
9 Min Read
by
Winifred Phillips
Game Platforms
Stemming for Modular Game Music (Composing for Lineage M: GDC 2022)
Stemming for Modular Game Music (Composing for Lineage M: GDC 2022)
Jun 16, 2022
|
7 Min Read
by
Winifred Phillips
Game Platforms
Structure for Modular Game Music (Composing for Lineage M: GDC 2022)
Structure for Modular Game Music (Composing for Lineage M: GDC 2022)
May 19, 2022
|
8 Min Read
by
Winifred Phillips
Game Platforms
Techniques for Modular Game Music (Composing for Lineage M: GDC 2022)
Techniques for Modular Game Music (Composing for Lineage M: GDC 2022)
Apr 14, 2022
|
10 Min Read
by
Winifred Phillips
Game Platforms
Video Game Composers: Thematic Approaches to Game Music (GDC)
Video Game Composers: Thematic Approaches to Game Music (GDC)
Mar 4, 2022
|
9 Min Read
by
Winifred Phillips
Game Platforms
Hybrid Linear-Dynamic Music for Game Composers (From Spyder to Sackboy: GDC 2021)
Hybrid Linear-Dynamic Music for Game Composers (From Spyder to Sackboy: GDC 2021)
Feb 3, 2022
|
9 Min Read
by
Winifred Phillips
Game Platforms
Hybrid Dynamic-Diegetic Music for Game Music Composers (From Spyder to Sackboy: GDC 2021)
Hybrid Dynamic-Diegetic Music for Game Music Composers (From Spyder to Sackboy: GDC 2021)
Jan 4, 2022
|
5 Min Read
by
Winifred Phillips
Game Platforms
Hybrid horizontal-vertical structure for game music composers (From Spyder to Sackboy: GDC 2021)
Hybrid horizontal-vertical structure for game music composers (From Spyder to Sackboy: GDC 2021)
Nov 18, 2021
|
7 Min Read
by
Winifred Phillips
Game Platforms
Pure vertical layering for game music composers (From Spyder to Sackboy: GDC 2021)
Pure vertical layering for game music composers (From Spyder to Sackboy: GDC 2021)
Oct 20, 2021
|
8 Min Read
by
Winifred Phillips
Audio
Horizontal resequencing and dynamic transitions for game music composers
Horizontal resequencing and dynamic transitions for game music composers
Sep 15, 2021
|
8 Min Read
by
Winifred Phillips
Audio
Horizontal Resequencing and Song Structure for Game Music Composers (From Spyder to Sackboy: GDC 2021)
Horizontal Resequencing and Song Structure for Game Music Composers (From Spyder to Sackboy: GDC 2021)
Aug 16, 2021
|
12 Min Read
by
Winifred Phillips
Audio
Diegetic sound and music for the video game composer (GDC 2021)
Diegetic sound and music for the video game composer (GDC 2021)
Jul 14, 2021
|
10 Min Read
by
Winifred Phillips
Audio
Game Developers Conference: Ask Me Anything about being a video game music composer
Game Developers Conference: Ask Me Anything about being a video game music composer
Jun 14, 2021
|
19 Min Read
by
Winifred Phillips
Audio
Composer Interview: GDC Showcase Game Music Q&A
Composer Interview: GDC Showcase Game Music Q&A
May 15, 2021
|
21 Min Read
by
Winifred Phillips
Audio
Composer Interview: Examining the Craft of Video Game Music Composition
Composer Interview: Examining the Craft of Video Game Music Composition
Apr 15, 2021
|
22 Min Read
by
Winifred Phillips
Previous
1
2
3
4
Next
Latest News
Key art for 2024's Another Crab's Treasure.
Business
Another Crab's Treasure sells 30,000 units within its first day
Another Crab's Treasure sells 30,000 units within its first day
by
Justin Carter
Apr 26, 2024
1 Min Read
Jesse Faden in Remedy Entertainment's Control.
Business
Remedy adds Control director Mikael Kasurinen to central management group
Remedy adds Control director Mikael Kasurinen to central management group
by
Justin Carter
Apr 26, 2024
1 Min Read
Get daily news, dev blogs, and stories from Game Developer straight to your inbox
Subscribe to Game Developer Newsletters to stay caught up with the latest news, design insights, marketing tips, and more
Stay Updated
Trending
thumbnail
Business
Valuing Remote Employees in Hybrid (and Remote) Settings
Valuing Remote Employees in Hybrid (and Remote) Settings
by
Deborah Chantson
Apr 26, 2024
8 Min Read
thumbnail
Business
Why Doesn't Everyone See the Importance of Preserving Our Past?
Why Doesn't Everyone See the Importance of Preserving Our Past?
by
Warren Spector
Apr 26, 2024
4 Min Read
The Thunderful logo on a black background
Business
Struggling publisher Thunderful divesting Nordic Game Supply
Struggling publisher Thunderful divesting Nordic Game Supply
by
Chris Kerr
Apr 26, 2024
2 Min Read
Featured Blogs
Business
Valuing Remote Employees in Hybrid (and Remote) Settings
Valuing Remote Employees in Hybrid (and Remote) Settings
Apr 26, 2024
Business
Why Doesn't Everyone See the Importance of Preserving Our Past?
Why Doesn't Everyone See the Importance of Preserving Our Past?
Apr 26, 2024
Design
Murder on Space Station 52 - Paper to Pixel: Making a Scene
Murder on Space Station 52 - Paper to Pixel: Making a Scene
Apr 24, 2024
Daily news, dev blogs, and stories from Game Developer straight to your inbox
Stay Updated