Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
June 19, 2019
arrowPress Releases
If you enjoy reading this site, you might also want to check out these UBM Tech sites:

  Alpha Protocol delisted from Steam due to publishing rights expiration
image Obsidian’s Alpha Protocol is no longer up for sale on Steam, a sudden delisting that publisher Sega has now confirmed to Eurogamer is the result of the expiration of its publishing rights.
  Former Magic Leap employee accused of stealing tech to launch own AR glasses
image Nreal unveiled its own AR glasses at the start of 2019, but Magic Leap's lawsuit casts doubt on the company's ability to develop the technology and build a prototype in such a short span of time.
  Zynga-owned Empires & Puzzles has surpassed 34 million downloads
image Zynga and Small Giant Games' popular match-3 battler Empires & Puzzles has surpassed 34 million downloads worldwide.
  Blog: Watch the first Library of Congress lecture given by a game composer
image On April 6th, composer Winifred Phillips delivered the first game music composition lecture ever given at the Library of Congress, and you can watch it right here.
  Nintendo and Ubisoft honored at the 2019 Games for Change Awards
image Nintendo and Ubisoft were the biggest winners at the 2019 Games for Change Awards, which celebrated the year's best games based on their social impact and contribution towards learning.
1 From The Witcher 3 to Cyberpunk: The evolution of CD Projekt's quest design
image We caught up with the quest director of Cyberpunk 2077 to learn more about how his team has adapted to making content for a nonlinear RPG.
2 Designing Monster Hunter: World around the conflict of empathy and violence
image Vice Games' interview with the Monster Hunter: World dev team offers a look at what considerations go into designing new huntable monsters, and how design and realism relate to empathy.
2 Minecraft: Story Mode relisted on Xbox 360, but for $100 to deter new buyers
image Minecraft: Story Mode has been relisted on the Xbox 360, but with a noticeable price hike that’s intended to deter new purchasers from buying the game ahead of its official delisting date.
  Video: Designing Gambit Mode for Destiny 2: Forsaken
image In this 2019 GDC session, Bungie's Peter Sarrett dives into how Destiny 2's Gambit mode combines PvE with a smidge of PvP, and explains why it's the story of development gone delightfully right.
  Get a job: New World Interactive is hiring a Head of Production
image New World Interactive is looking for a Head of Production to facilitate a best-in-class game development environment, inclusive of building a culture of success, creativity, low-drama and balanced lifestyle.
2 Don't Miss: Rethinking the RPG to make it fun to be the bad guy in Tyranny
image "You may sell the player with a 'you get to be an evil bully' promise, but for there to be a source of conflict, there needs to be a mountain of bigger bullies to climb and strive against."
2 Blog: The importance of definitions in game design
image This post will show you how defining terms in the context of your game can facilitate communication among designers.
3 Devs deserve the benefits of a union, says US presidential hopeful Bernie Sanders
image One of the candidates vying for the democratic nomination ahead of the United States’ 2020 presidential election has tweeted in support of unionization in the game industry.
  Come to XRDC for the inside scoop on how VR is enhancing worker safety
image Come out to XRDC in October and learn how one of the world's biggest construction companies uses VR training to put participants "at risk" in a simulated environment without endangering their lives!
  Twitch acquires Bebo to bolster esports offerings
image Twitch has acquired Bebo, an acquisition that sees the company picking up both the 10-person staff and IP of the social network turned esports company.
2 Blog: Design insights we learned at Dreamhack Dallas 2019
image Here's an in-depth look at our budget, detailed session data, and our unexpected discovery of how to influence player perception, which we learned showcasing Summoners Fate at Dreamhack Dallas 2019.
  Check out Opus Magnum dev Zachtronics' entire game design history for free
image Here's something neat! You can now grab SpaceChem and Opus Magnum developer Zachtronics' complete game design history without spending a dime.
  Obituary: Bluepoint Games vice president and founder Andy O'Neil
image Bluepoint Games vice president and founder Andy O'Neil has passed away at the age of 47.
  Blog: A tool for game accessibility and depth analysis - Part 3
image This is the final part in a three-part series describing a method for viewing, analyzing, and comparing depth and accessibility of games. This part provides more example on how to apply the method.
  Niantic has acquired Beasts of Balance developer Sensible Object
image Pokemon Go creator Niantic has acquired augmented reality and hybrid board game developer Sensible Object for an undisclosed fee.
1 Live, die, repeat: How Outer Wilds piques curiosity in an ambivalent solar system
image Outer Wilds is a game whose universe makes you feel small - like a cog in a gargantuan wind-up clock. It's a universe that's ambivalent to your existence; one that shrugs at your presence and absence alike.
  Get a job: Cold Iron Studios is looking for a Senior World Builder
image Cold Iron is seeking an experienced Sr. World Builder to join it in creating a shooter set in the Alien universe for consoles and PC.
  Twitch sues unknown parties over flood of explicit videos on Artifact streams
image Twitch has filed a lawsuit against the streamers that flooded the Twitch page for Valve's game Artifact with videos of explicit content, despite not currently knowing the identities of those responsible.
2 Don't Miss: Stuck on that creature design? Here are some helpful techniques
image In this reprint from the March 2003 issue of Game Developer magazine, Hayden Duvall lays out some tips and tricks for getting the character artist juices flowing.
  Niantic is suing Global++ over modified Pokemon Go, Ingress apps
image Niantic has filed a lawsuit against the group Global++ for creating and releasing hacked versions of the developer’s social mobile games.

[Read More]

Join the Conversation
Share your thoughts, knowledge and ideas with the largest community of game developers in the world. If we like what we see, we'll promote your post on our home page.

  How Megaladons, Krakens and Skeleton Ships Work in Sea of Thieves (Part 3 of 4)
by Tommy Thompson
Meet Megan, Karen and Skevin: the three boss AI systems in Sea of Thieves.
  Unexplored 2 Dev Blog: Tiles to Curves
by Joris Dormans
For Unexplored 2: The Wayfarer's Legacy we translate generated tile data into natural looking level...
  Kliuless #39: E3 2019 Recap
by Kenneth Liu
Each week I compile a gaming industry insights newsletter that I share broadly within Riot. This...
2 The Importance of Definitions in Game Design
by Louis McTague
The games industry is notorious for overloading arbitrary terms in game development, making it very...
2 Originality and Choice: Design Insights We Learned at Dreamhack Dallas 2019
by Ross Przybylski
Here's an in-depth look at our budget, detailed session data, and our unexpected discovery of how...

[Read More]

arrowPress Releases
Co-Opportunity: Lessons Learned Working Full-Time
image Game design student Jake Carfagno recalls his recent experience working full-time as part of Drexel University's cooperative education program.
How We Launched Our Game With No Marketing Budget
image Pixeljam's Miles Tilmann lays out the logistics of launching a game with little or no marketing budget, including tips for reaching out to your audience.
7 Essential Elements For Building Tension In Horror Games
image Daniel Jones highlights the methods that horror games employ to build tension, explaining how you can keep players engaged in the face of fear.
Exis, LLC
Exis, LLC XCOM, CIV, Bioshock Infinite, World of Tanks, the list goes on.Top publishers and defense contractors count on Exis to deliver their assets. Why not join them, and get the best art possible for your projects?
Sunrisez Entertainment
Sunrisez Entertainment We are specialized in providing digital art services to the video game and animation industries.
Twisted Hand Studio.,Ltd
Twisted Hand Studio.,Ltd We are a 40-people game art production studio based in China, we've been serving the global game dev industry for more than 10 years, providing 2D Concepts, Illustrations, UI graphics, 3D Modeling, Texturing, Rigging, Animation (Key-frame & Spine).
Art Bully Productions LLC
Art Bully Productions LLC Art Bully Productions was founded in 2008 by 3d art professionals who have years of experience in the video game industry. We pride ourselves on delivering AAA quality work at very competitive rates to developers of all sizes.
Streamline Studios
Streamline Studios Streamline specializes in tech art and creative execution for video games through its integrated 2D, 3D and Animation services.
STUDIO ANC - Animation & More
STUDIO ANC - Animation & More Game art provider, focus on character animation, let's "animate your game" :-)

[View More]